Enum rfmod::SoundGroupBehavior [] [src]

#[repr(C)]
pub enum SoundGroupBehavior { Fail, Mute, StealLowest, Max, ForceInt, }

These flags are used with SoundGroup::set_max_audible_behavior to determine what happens when more sounds are played than are specified with SoundGroup::set_max_audible.

Variants

Any sound played that puts the sound count over the SoundGroup::set_max_audible setting, will simply fail during Sound::play.

Any sound played that puts the sound count over the SoundGroup::set_max_audible setting, will be silent, then if another sound in the group stops the sound that was silent before becomes audible again.

Any sound played that puts the sound count over the SoundGroup::set_max_audible setting, will steal the quietest / least important sound playing in the group.

Maximum number of open state types.

Makes sure this enum is signed 32bit.

Trait Implementations

impl Clone for SoundGroupBehavior
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Returns a copy of the value. Read more

1.0.0
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Performs copy-assignment from source. Read more

impl PartialEq for SoundGroupBehavior
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This method tests for self and other values to be equal, and is used by ==. Read more

1.0.0
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This method tests for !=.

impl PartialOrd for SoundGroupBehavior
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This method returns an ordering between self and other values if one exists. Read more

1.0.0
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This method tests less than (for self and other) and is used by the < operator. Read more

1.0.0
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This method tests less than or equal to (for self and other) and is used by the <= operator. Read more

1.0.0
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This method tests greater than (for self and other) and is used by the > operator. Read more

1.0.0
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This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more

impl Debug for SoundGroupBehavior
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Formats the value using the given formatter. Read more

impl Copy for SoundGroupBehavior
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Auto Trait Implementations