Enum OutputType

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#[repr(u32)]
pub enum OutputType {
Show 22 variants AutoDetect = 0, Unknown = 1, NoSound = 2, WavWriter = 3, NoSoundNRT = 4, WavWriterNRT = 5, WASAPI = 6, ASIO = 7, PulseAudio = 8, Alsa = 9, CoreAudio = 10, AudioTrack = 11, OpenSL = 12, AudioOut = 13, Audio3D = 14, WebAudio = 15, NNAudio = 16, WinSonic = 17, AAudio = 18, AudioWorklet = 19, Phase = 20, OHAudio = 21,
}
Expand description

Built-in output types that can be used to run the mixer.

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AutoDetect = 0

Picks the best output mode for the platform. This is the default.

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Unknown = 1

All - 3rd party plug-in, unknown. This is for use with System::get_output_type only.

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NoSound = 2

All - Perform all mixing but discard the final output.

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WavWriter = 3

All - Writes output to a .wav file.

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NoSoundNRT = 4

All - Non-realtime version of FMOD_OUTPUTTYPE_NOSOUND, one mix per System::update.

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WavWriterNRT = 5

All - Non-realtime version of FMOD_OUTPUTTYPE_WAVWRITER, one mix per System::update.

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WASAPI = 6

Win / UWP / Xbox One / Game Core - Windows Audio Session API.

(Default on Windows, Xbox One, Game Core and UWP)

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ASIO = 7

Win - Low latency ASIO 2.0.

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PulseAudio = 8

Linux - Pulse Audio.

(Default on Linux if available)

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Alsa = 9

Linux - Advanced Linux Sound Architecture.

(Default on Linux if PulseAudio isn’t available)

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CoreAudio = 10

Mac / iOS - Core Audio. (Default on Mac and iOS)

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AudioTrack = 11

Android - Java Audio Track.

(Default on Android 2.2 and below)

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OpenSL = 12

Android - OpenSL ES.

(Default on Android 2.3 up to 7.1)

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AudioOut = 13

PS4 / PS5 - Audio Out.

(Default on PS4, PS5)

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Audio3D = 14

PS4 - Audio3D.

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WebAudio = 15

HTML5 - Web Audio ScriptProcessorNode output.

(Default on HTML5 if AudioWorkletNode isn’t available)

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NNAudio = 16

Switch - nn::audio.

(Default on Switch)

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WinSonic = 17

Win10 / Xbox One / Game Core - Windows Sonic.

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AAudio = 18

Android - AAudio.

(Default on Android 8.1 and above)

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AudioWorklet = 19

HTML5 - Web Audio AudioWorkletNode output.

(Default on HTML5 if available)

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Phase = 20

iOS - PHASE framework.

(Disabled)

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OHAudio = 21

OpenHarmony - OHAudio.

Trait Implementations§

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impl Clone for OutputType

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fn clone(&self) -> OutputType

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for OutputType

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl From<OutputType> for u32

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fn from(enum_value: OutputType) -> Self

Converts to this type from the input type.
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impl PartialEq for OutputType

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fn eq(&self, other: &OutputType) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl TryFrom<u32> for OutputType

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type Error = TryFromPrimitiveError<OutputType>

The type returned in the event of a conversion error.
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fn try_from(number: u32) -> Result<Self, TryFromPrimitiveError<Self>>

Performs the conversion.
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impl TryFromPrimitive for OutputType

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impl UnsafeFromPrimitive for OutputType

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type Primitive = u32

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unsafe fn unchecked_transmute_from(number: Self::Primitive) -> Self

Transmutes into an enum from its primitive. Read more
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unsafe fn from_unchecked(number: Self::Primitive) -> Self

👎Deprecated since 0.6.0: Prefer to use unchecked_transmute_from, from_unchecked will be removed in a future release.
Transmutes into an enum from its primitive. Read more
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impl Copy for OutputType

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impl Eq for OutputType

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impl StructuralPartialEq for OutputType

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.