Struct fmod::studio::TimelineBeatProperties
source · pub struct TimelineBeatProperties {
pub bar: c_int,
pub beat: c_int,
pub position: c_int,
pub tempo: c_float,
pub time_signature_upper: c_int,
pub time_signature_lower: c_int,
}Fields§
§bar: c_int§beat: c_int§position: c_int§tempo: c_float§time_signature_upper: c_int§time_signature_lower: c_intTrait Implementations§
source§impl From<FMOD_STUDIO_TIMELINE_BEAT_PROPERTIES> for TimelineBeatProperties
impl From<FMOD_STUDIO_TIMELINE_BEAT_PROPERTIES> for TimelineBeatProperties
source§fn from(value: FMOD_STUDIO_TIMELINE_BEAT_PROPERTIES) -> Self
fn from(value: FMOD_STUDIO_TIMELINE_BEAT_PROPERTIES) -> Self
Converts to this type from the input type.
source§impl From<TimelineBeatProperties> for FMOD_STUDIO_TIMELINE_BEAT_PROPERTIES
impl From<TimelineBeatProperties> for FMOD_STUDIO_TIMELINE_BEAT_PROPERTIES
source§fn from(value: TimelineBeatProperties) -> Self
fn from(value: TimelineBeatProperties) -> Self
Converts to this type from the input type.
Auto Trait Implementations§
impl Freeze for TimelineBeatProperties
impl RefUnwindSafe for TimelineBeatProperties
impl Send for TimelineBeatProperties
impl Sync for TimelineBeatProperties
impl Unpin for TimelineBeatProperties
impl UnwindSafe for TimelineBeatProperties
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more