Attributes3DMulti

Struct Attributes3DMulti 

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#[repr(C)]
pub struct Attributes3DMulti { pub absolute: Attributes3D, /* private fields */ }
Expand description

3D attributes data structure for multiple listeners.

The studio::System sets this parameter automatically when an studio::EventInstance position changes. However, if you are using the core API’s System and not the studio::System, you must set this DSP parameter explicitly.

Attributes must use a coordinate system with the positive Y axis being up and the positive X axis being right. The FMOD Engine converts passed in coordinates to left-handed for the plug-in if the System was initialized with the FMOD_INIT_3D_RIGHTHANDED flag.

When using a listener attenuation position, the direction of the relative attributes will be relative to the listener position and the length will be the distance to the attenuation position.

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§absolute: Attributes3D

Position of the sound in world coordinates.

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impl Attributes3DMulti

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pub fn new(data: &[(Attributes3D, c_float)], absolute: Attributes3D) -> Self

Create a new Attributes3DMulti.

Only values from data[..FMOD_MAX_LISTENERS] will be read

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pub fn relative(&self) -> &[Attributes3D]

Position of the sound relative to the listeners.

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pub fn relative_mut(&mut self) -> &mut [Attributes3D]

Position of the sound relative to the listeners.

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pub fn weight(&self) -> &[c_float]

Weighting of the listeners where 0 means listener has no contribution and 1 means full contribution.

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pub fn weight_mut(&mut self) -> &mut [c_float]

Weighting of the listeners where 0 means listener has no contribution and 1 means full contribution.

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pub fn listener_count(&self) -> usize

Number of listeners.

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impl Clone for Attributes3DMulti

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fn clone(&self) -> Attributes3DMulti

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Attributes3DMulti

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for Attributes3DMulti

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fn eq(&self, other: &Attributes3DMulti) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl ReadableParameter for Attributes3DMulti

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fn get_parameter(dsp: Dsp, index: c_int) -> Result<Self>

Get the parameter at index.
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fn get_parameter_string(dsp: Dsp, index: c_int) -> Result<Utf8CString>

Get the parameter string at index.
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impl ReadableParameterIndex<Attributes3DMulti> for Position

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const TYPE: DspType = DspType::ObjectPan

What type of DSP this index is for.
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fn into_index(self) -> c_int

Convert self into a DSP index.
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impl ReadableParameterIndex<Attributes3DMulti> for Position

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const TYPE: DspType = DspType::Pan

What type of DSP this index is for.
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fn into_index(self) -> c_int

Convert self into a DSP index.
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impl WritableParameter for Attributes3DMulti

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fn set_parameter(self, dsp: Dsp, index: c_int) -> Result<()>

Set the parameter at index.
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impl WritableParameterIndex<Attributes3DMulti> for Position

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const TYPE: DspType = DspType::ObjectPan

What type of DSP this index is for.
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fn into_index(self) -> c_int

Convert self into a DSP index.
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impl WritableParameterIndex<Attributes3DMulti> for Position

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const TYPE: DspType = DspType::Pan

What type of DSP this index is for.
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fn into_index(self) -> c_int

Convert self into a DSP index.
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impl Copy for Attributes3DMulti

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impl StructuralPartialEq for Attributes3DMulti

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.