#[repr(C)]pub struct FMOD_REVERB_PROPERTIES {
pub DecayTime: f32,
pub EarlyDelay: f32,
pub LateDelay: f32,
pub HFReference: f32,
pub HFDecayRatio: f32,
pub Diffusion: f32,
pub Density: f32,
pub LowShelfFrequency: f32,
pub LowShelfGain: f32,
pub HighCut: f32,
pub EarlyLateMix: f32,
pub WetLevel: f32,
}Fields§
§DecayTime: f32§EarlyDelay: f32§LateDelay: f32§HFReference: f32§HFDecayRatio: f32§Diffusion: f32§Density: f32§LowShelfFrequency: f32§LowShelfGain: f32§HighCut: f32§EarlyLateMix: f32§WetLevel: f32Trait Implementations§
Source§impl Clone for FMOD_REVERB_PROPERTIES
impl Clone for FMOD_REVERB_PROPERTIES
Source§fn clone(&self) -> FMOD_REVERB_PROPERTIES
fn clone(&self) -> FMOD_REVERB_PROPERTIES
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for FMOD_REVERB_PROPERTIES
impl Debug for FMOD_REVERB_PROPERTIES
Source§impl Default for FMOD_REVERB_PROPERTIES
impl Default for FMOD_REVERB_PROPERTIES
Source§fn default() -> FMOD_REVERB_PROPERTIES
fn default() -> FMOD_REVERB_PROPERTIES
Returns the “default value” for a type. Read more
Source§impl PartialEq for FMOD_REVERB_PROPERTIES
impl PartialEq for FMOD_REVERB_PROPERTIES
impl Copy for FMOD_REVERB_PROPERTIES
impl StructuralPartialEq for FMOD_REVERB_PROPERTIES
Auto Trait Implementations§
impl Freeze for FMOD_REVERB_PROPERTIES
impl RefUnwindSafe for FMOD_REVERB_PROPERTIES
impl Send for FMOD_REVERB_PROPERTIES
impl Sync for FMOD_REVERB_PROPERTIES
impl Unpin for FMOD_REVERB_PROPERTIES
impl UnwindSafe for FMOD_REVERB_PROPERTIES
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more