#[repr(C)]pub struct FMOD_3D_ATTRIBUTES {
pub position: FMOD_VECTOR,
pub velocity: FMOD_VECTOR,
pub forward: FMOD_VECTOR,
pub up: FMOD_VECTOR,
}Fields§
§position: FMOD_VECTOR§velocity: FMOD_VECTOR§forward: FMOD_VECTOR§up: FMOD_VECTORTrait Implementations§
Source§impl Clone for FMOD_3D_ATTRIBUTES
impl Clone for FMOD_3D_ATTRIBUTES
Source§fn clone(&self) -> FMOD_3D_ATTRIBUTES
fn clone(&self) -> FMOD_3D_ATTRIBUTES
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for FMOD_3D_ATTRIBUTES
impl Debug for FMOD_3D_ATTRIBUTES
Source§impl Default for FMOD_3D_ATTRIBUTES
impl Default for FMOD_3D_ATTRIBUTES
Source§fn default() -> FMOD_3D_ATTRIBUTES
fn default() -> FMOD_3D_ATTRIBUTES
Returns the “default value” for a type. Read more
Source§impl PartialEq for FMOD_3D_ATTRIBUTES
impl PartialEq for FMOD_3D_ATTRIBUTES
impl Copy for FMOD_3D_ATTRIBUTES
impl StructuralPartialEq for FMOD_3D_ATTRIBUTES
Auto Trait Implementations§
impl Freeze for FMOD_3D_ATTRIBUTES
impl RefUnwindSafe for FMOD_3D_ATTRIBUTES
impl Send for FMOD_3D_ATTRIBUTES
impl Sync for FMOD_3D_ATTRIBUTES
impl Unpin for FMOD_3D_ATTRIBUTES
impl UnwindSafe for FMOD_3D_ATTRIBUTES
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more