#[repr(u8)]pub enum MessageType {
Show 36 variants
ClientIdentification = 0,
ClientReady = 1,
AssetRequest = 2,
AssetResponse = 3,
Disconnect = 4,
ServerConfig = 5,
Time = 6,
Chunk = 7,
BlockUpdates = 8,
NewModel = 9,
DeleteModel = 10,
ModelPlayAnimation = 11,
ModelUpdateAsset = 12,
ModelUpdateTransform = 13,
ModelColor = 14,
SpawnCustomModel = 15,
LeftClick = 16,
RightClick = 17,
RenderDistance = 18,
PlayerAabb = 19,
PlayerCameraPosition = 20,
PlayerCameraRotation = 21,
PlayerPosition = 22,
InterfaceEquipItem = 23,
InterfaceInteraction = 24,
InterfaceItemBoxUpdate = 25,
InterfaceNodeVisibilityUpdate = 26,
InterfaceTextInput = 27,
InterfaceTextUpdate = 28,
InterfaceVisibilityUpdate = 29,
EnableClientAudio = 30,
Sound = 31,
ParticleEffect = 32,
Plugin = 33,
PluginData = 34,
MAX = 35,
}Variants§
ClientIdentification = 0
ClientReady = 1
AssetRequest = 2
AssetResponse = 3
Disconnect = 4
ServerConfig = 5
Time = 6
Chunk = 7
BlockUpdates = 8
NewModel = 9
DeleteModel = 10
ModelPlayAnimation = 11
ModelUpdateAsset = 12
ModelUpdateTransform = 13
ModelColor = 14
SpawnCustomModel = 15
LeftClick = 16
RightClick = 17
RenderDistance = 18
PlayerAabb = 19
PlayerCameraPosition = 20
PlayerCameraRotation = 21
PlayerPosition = 22
InterfaceEquipItem = 23
InterfaceInteraction = 24
InterfaceItemBoxUpdate = 25
InterfaceNodeVisibilityUpdate = 26
InterfaceTextInput = 27
InterfaceTextUpdate = 28
InterfaceVisibilityUpdate = 29
EnableClientAudio = 30
Sound = 31
ParticleEffect = 32
Plugin = 33
PluginData = 34
MAX = 35
Trait Implementations§
Source§impl Debug for MessageType
impl Debug for MessageType
Source§impl PartialEq for MessageType
impl PartialEq for MessageType
impl Eq for MessageType
impl StructuralPartialEq for MessageType
Auto Trait Implementations§
impl Freeze for MessageType
impl RefUnwindSafe for MessageType
impl Send for MessageType
impl Sync for MessageType
impl Unpin for MessageType
impl UnwindSafe for MessageType
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T: ?Sized,
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T: ?Sized,
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Source§impl<T> Downcast for Twhere
T: Any,
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T: Any,
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