Shortcut

Struct Shortcut 

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pub struct Shortcut {
    pub content: Vec<PathBuf>,
    pub index: usize,
    /* private fields */
}
Expand description

Holds the hardcoded and mountpoints shortcuts the user can jump to. Also know which shortcut is currently selected by the user.

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§content: Vec<PathBuf>

The path to the shortcuts. It’s a vector since we can’t know how much mount points are defined.

§index: usize

The currently selected shortcut

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impl Shortcut

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pub fn empty(start_folder: &Path) -> Self

Creates empty shortcuts. content won’t be initiated before the first opening of the menu.

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pub fn update(&mut self)

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pub fn refresh( &mut self, mount_points: &[&Path], left_path: &Path, right_path: &Path, )

Refresh the shortcuts. Lazy loading. As long as this method isn’t called, content won’t be populated.

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impl Clone for Shortcut

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fn clone(&self) -> Shortcut

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Content<PathBuf> for Shortcut

Implement a selectable content for this struct. This trait allows to navigate through a vector of element content_type. It implements: is_empty, len, next, prev, selected. selected returns an optional reference to the value.

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fn selected(&self) -> Option<&PathBuf>

Returns a reference to the selected content.

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fn content(&self) -> &Vec<PathBuf>

A reference to the content.

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fn style(&self, index: usize, style: &Style) -> Style

Reverse the received effect if the index match the selected index.

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fn push(&mut self, element: PathBuf)

Push a new element at the end of content

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impl Debug for Shortcut

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl DrawMenu<PathBuf> for Shortcut

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fn draw_menu(&self, f: &mut Frame<'_>, rect: &Rect, window: &ContentWindow)
where Self: Content<PathBuf>,

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impl Selectable for Shortcut

Implement a selectable content for this struct. This trait allows to navigate through a vector of element content_type. It implements: is_empty, len, next, prev, selected. selected returns an optional reference to the value.

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fn is_empty(&self) -> bool

True if the content is empty.

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fn len(&self) -> usize

The size of the content.

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fn prev(&mut self)

Select the prev item.

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fn next(&mut self)

Select the next item.

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fn index(&self) -> usize

Returns the index of the selected item.

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fn set_index(&mut self, index: usize)

Set the index to a new value if the value is below the length.

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fn selected_is_last(&self) -> bool

true if the selected element is the last of content

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Gets the TypeId of self. Read more
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🔬This is a nightly-only experimental API. (clone_to_uninit)
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