[][src]Struct flutter_engine_sys::FlutterOpenGLTexture

#[repr(C)]
pub struct FlutterOpenGLTexture { pub target: u32, pub name: u32, pub format: u32, pub user_data: *mut c_void, pub destruction_callback: VoidCallback, }

Fields

target: u32name: u32format: u32user_data: *mut c_voiddestruction_callback: VoidCallback

Trait Implementations

impl Clone for FlutterOpenGLTexture[src]

default fn clone_from(&mut self, source: &Self)
1.0.0
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Performs copy-assignment from source. Read more

impl Copy for FlutterOpenGLTexture[src]

impl Debug for FlutterOpenGLTexture[src]

Auto Trait Implementations

Blanket Implementations

impl<T, U> Into for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

impl<T> From for T[src]

impl<T, U> TryFrom for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T> Borrow for T where
    T: ?Sized
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impl<T> BorrowMut for T where
    T: ?Sized
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impl<T, U> TryInto for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Any for T where
    T: 'static + ?Sized
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