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EventKind

Enum EventKind 

Source
pub enum EventKind {
    Quit,
    Resize {
        width: i32,
        height: i32,
    },
    MouseMove {
        x: f32,
        y: f32,
        dx: f32,
        dy: f32,
    },
    MouseDown {
        button_code: MouseCode,
        x: f32,
        y: f32,
    },
    MouseUp {
        button_code: MouseCode,
        x: f32,
        y: f32,
    },
    MouseWheel {
        button_code: MouseCode,
    },
    TouchMove {
        finger_id: i32,
        x: f32,
        y: f32,
        dx: f32,
        dy: f32,
    },
    TouchDown {
        finger_id: i32,
        x: f32,
        y: f32,
        dx: f32,
        dy: f32,
    },
    TouchUp {
        finger_id: i32,
        x: f32,
        y: f32,
        dx: f32,
        dy: f32,
    },
    KeyDown {
        code: KeyCode,
    },
    KeyUp {
        code: KeyCode,
    },
}

Variants§

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Quit

§Description

This event fires only when the user clicks on the “x” button on desktop. This event doesn’t really apply in the browser environment, unless I do my own virtual window thingy, which im not going to do

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Resize

§Description

Whenever the window resizes this is called

Fields

§width: i32
§height: i32
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MouseMove

§Description

If the user moves the mouse, this event gets enqueued

Fields

§dx: f32
§dy: f32
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MouseDown

§Description

If the user pushes a mouse button, this event gets enqueued

Fields

§button_code: MouseCode
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MouseUp

§Description

if the user releases a mouse button, this event gets enqueues

§Members

  • x and y are absolute coordinates in standard screen space, so (0,0) is top-left corner and (width,height) is botton right corner of the window

Fields

§button_code: MouseCode
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MouseWheel

§Description

This event will appear in the event queue when something happens with the mouse wheel

Fields

§button_code: MouseCode
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TouchMove

§Description

This event should fire when a the underlying backend detects finger movement

§Members

  • finger_id - a unique id given to each finger moving
  • x/y - the normalized absolute postions

Fields

§finger_id: i32
§dx: f32
§dy: f32
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TouchDown

Fields

§finger_id: i32
§dx: f32
§dy: f32
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TouchUp

Fields

§finger_id: i32
§dx: f32
§dy: f32
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KeyDown

Fields

§code: KeyCode
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KeyUp

Fields

§code: KeyCode

Implementations§

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impl EventKind

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pub fn mouse_pos(&self) -> Vec2<f32>

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pub fn disp(&self) -> Vec2<f32>

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pub fn wheel(&self) -> f32

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pub fn disp_mouse_only(&self) -> Vec2<f32>

Trait Implementations§

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impl Clone for EventKind

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fn clone(&self) -> EventKind

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for EventKind

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for EventKind

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Serialize for EventKind

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl Copy for EventKind

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,