pub struct PassiveStateMachine<TState, TModel = (), TEvent = ()>{ /* private fields */ }Implementations§
Source§impl<TState, TModel, TEvent> PassiveStateMachine<TState, TModel, TEvent>
impl<TState, TModel, TEvent> PassiveStateMachine<TState, TModel, TEvent>
Auto Trait Implementations§
impl<TState, TModel, TEvent> Freeze for PassiveStateMachine<TState, TModel, TEvent>
impl<TState, TModel = (), TEvent = ()> !RefUnwindSafe for PassiveStateMachine<TState, TModel, TEvent>
impl<TState, TModel, TEvent> Send for PassiveStateMachine<TState, TModel, TEvent>
impl<TState, TModel, TEvent> Sync for PassiveStateMachine<TState, TModel, TEvent>
impl<TState, TModel, TEvent> Unpin for PassiveStateMachine<TState, TModel, TEvent>
impl<TState, TModel, TEvent> UnsafeUnpin for PassiveStateMachine<TState, TModel, TEvent>where
TState: UnsafeUnpin,
TModel: UnsafeUnpin,
impl<TState, TModel = (), TEvent = ()> !UnwindSafe for PassiveStateMachine<TState, TModel, TEvent>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more