Struct fltk::tree::TreeItem

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pub struct TreeItem { /* private fields */ }
Expand description

Defines a tree item

Implementations§

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impl TreeItem

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pub unsafe fn from_raw(ptr: *mut Fl_Tree_Item) -> Option<TreeItem>

Create a TreeItem from a raw pointer

Safety

The pointer must be valid

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pub fn new(tree: &Tree, label: &str) -> Self

Creates a new TreeItem

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pub fn draw_item_content<F: FnMut(&mut Self, bool) -> i32>(&mut self, cb: F)

Overrides the draw_item_content method Example usage:

use fltk::{draw, enums::*, tree};
let mut tree = tree::Tree::default();
let mut item = tree::TreeItem::new(&tree, "Hello");
item.draw_item_content(|item, render| {
    // Our item's dimensions + text content
    let x = item.label_x();
    let y = item.label_y();
    let w = item.label_w();
    let h = item.label_h();
    let txt = if let Some(txt) = item.label() {
        txt
    } else {
        String::new()
    };
    if render {
        // Draw bg -- a filled rectangle
        draw::draw_rect_fill(x, y, w, h, item.label_bgcolor());
        // Draw label
        draw::set_font(Font::Helvetica, 14);
        draw::set_draw_color(Color::ForeGround); // use recommended fg color
        draw::draw_text2(&txt, x, y, w, h, Align::Left); // draw the item's label
    }
    // Rendered or not, we must calculate content's max X position
    let (lw, _) = draw::measure(&txt, true); // get width of label text
    return x + lw; // return X + label width
});
// Add our custom item to a path
let _third = tree.add_item("first/second/thrid", &item).unwrap();
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pub fn set_user_data<T: Clone + 'static>(&mut self, data: T)

Set the internal data of the tree item

Warning

This method doesn’t store the type information of the passed data

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pub unsafe fn user_data<T: Clone + 'static>(&self) -> Option<T>

Get the stored data in the tree item

Safety

Setting the user data doesn’t store type information, as such it’s on the developer to maintain the correct type

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pub fn x(&self) -> i32

Gets the x position

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pub fn y(&self) -> i32

Gets the y position

Examples found in repository?
examples/tree.rs (line 59)
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    fn new(x: i32, y: i32, width: i32, height: i32, title: &'static str) -> Self {
        let mut t_widget = Tree::new(x, y, width, height, title);
        let previous_focus = Rc::new(RefCell::new(None::<TreeItem>));
        let pfr = Rc::clone(&previous_focus);
        t_widget.set_callback_reason(TreeReason::Selected);
        t_widget.set_callback(|_t| println!("clicked an item"));
        t_widget.handle(move |t, e| match e {
            Event::Move => {
                let (_, mouse_y) = app::event_coords();
                let mut state = State::Undefined;
                let mut pf = pfr.borrow_mut();
                loop {
                    match &*pf {
                        Some(item) => {
                            let item_y = item.y();
                            match state {
                                State::MovingUp => {
                                    if verify_open_till_root(&pf) {
                                        if mouse_y < item_y {
                                            *pf = pf.as_ref().unwrap().prev();
                                            continue;
                                        };
                                        break;
                                    } else {
                                        *pf = pf.as_ref().unwrap().prev();
                                        continue;
                                    }
                                }
                                State::MovingDown => {
                                    if verify_open_till_root(&pf) {
                                        if mouse_y > item_y + item.h() {
                                            *pf = pf.as_ref().unwrap().next();
                                            continue;
                                        };
                                        break;
                                    } else {
                                        *pf = pf.as_ref().unwrap().next();
                                        continue;
                                    }
                                }
                                State::Undefined => {
                                    if mouse_y < item_y {
                                        *pf = pf.as_ref().unwrap().prev();
                                        state = State::MovingUp;
                                        continue;
                                    };
                                    if mouse_y > item_y + item.h() {
                                        *pf = pf.as_ref().unwrap().next();
                                        state = State::MovingDown;
                                        continue;
                                    };
                                    return true; // If in same range, don't update 'previous_focus'
                                }
                            }
                        }
                        // End up here if y is outside tree boundaries, or no tree item is present
                        None => match &state {
                            State::MovingUp | State::MovingDown => return true,
                            State::Undefined => {
                                *pf = t.first();
                                state = State::MovingDown;
                                if pf.is_none() {
                                    return true;
                                }
                                continue;
                            }
                        },
                    };
                }
                if verify_open_till_root(&pf) {
                    t.take_focus().ok();
                    t.set_item_focus(pf.as_ref().unwrap());
                    println!("Set focus to item: {:?}", pf.as_ref().unwrap().label());
                }
                true
            }
            _ => false,
        });
        Self {
            t_widget,
            previous_focus,
        }
    }
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pub fn w(&self) -> i32

Gets the width

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pub fn h(&self) -> i32

Gets the height

Examples found in repository?
examples/tree.rs (line 75)
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    fn new(x: i32, y: i32, width: i32, height: i32, title: &'static str) -> Self {
        let mut t_widget = Tree::new(x, y, width, height, title);
        let previous_focus = Rc::new(RefCell::new(None::<TreeItem>));
        let pfr = Rc::clone(&previous_focus);
        t_widget.set_callback_reason(TreeReason::Selected);
        t_widget.set_callback(|_t| println!("clicked an item"));
        t_widget.handle(move |t, e| match e {
            Event::Move => {
                let (_, mouse_y) = app::event_coords();
                let mut state = State::Undefined;
                let mut pf = pfr.borrow_mut();
                loop {
                    match &*pf {
                        Some(item) => {
                            let item_y = item.y();
                            match state {
                                State::MovingUp => {
                                    if verify_open_till_root(&pf) {
                                        if mouse_y < item_y {
                                            *pf = pf.as_ref().unwrap().prev();
                                            continue;
                                        };
                                        break;
                                    } else {
                                        *pf = pf.as_ref().unwrap().prev();
                                        continue;
                                    }
                                }
                                State::MovingDown => {
                                    if verify_open_till_root(&pf) {
                                        if mouse_y > item_y + item.h() {
                                            *pf = pf.as_ref().unwrap().next();
                                            continue;
                                        };
                                        break;
                                    } else {
                                        *pf = pf.as_ref().unwrap().next();
                                        continue;
                                    }
                                }
                                State::Undefined => {
                                    if mouse_y < item_y {
                                        *pf = pf.as_ref().unwrap().prev();
                                        state = State::MovingUp;
                                        continue;
                                    };
                                    if mouse_y > item_y + item.h() {
                                        *pf = pf.as_ref().unwrap().next();
                                        state = State::MovingDown;
                                        continue;
                                    };
                                    return true; // If in same range, don't update 'previous_focus'
                                }
                            }
                        }
                        // End up here if y is outside tree boundaries, or no tree item is present
                        None => match &state {
                            State::MovingUp | State::MovingDown => return true,
                            State::Undefined => {
                                *pf = t.first();
                                state = State::MovingDown;
                                if pf.is_none() {
                                    return true;
                                }
                                continue;
                            }
                        },
                    };
                }
                if verify_open_till_root(&pf) {
                    t.take_focus().ok();
                    t.set_item_focus(pf.as_ref().unwrap());
                    println!("Set focus to item: {:?}", pf.as_ref().unwrap().label());
                }
                true
            }
            _ => false,
        });
        Self {
            t_widget,
            previous_focus,
        }
    }
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pub fn label_x(&self) -> i32

Gets the label’s x position

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pub fn label_y(&self) -> i32

Gets the label’s y position

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pub fn label_w(&self) -> i32

Gets the label’s width

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pub fn label_h(&self) -> i32

Gets the label’s height

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pub fn show_self(&self, indent: &str)

Shows the tree item

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pub fn set_label(&mut self, val: &str)

Sets the label of the tree item

Examples found in repository?
examples/tree.rs (line 167)
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fn main() {
    let path = env::current_dir().unwrap();
    let path: String = path
        .to_str()
        .unwrap()
        .chars()
        .enumerate()
        .map(|(_, c)| match c {
            '\\' => '/', // change window paths to posix paths
            _ => c,
        })
        .collect();

    let app = app::App::default().with_scheme(app::Scheme::Gtk);
    let mut wind = Window::default().with_size(400, 300);
    let mut but = Button::new(260, 255, 80, 40, "Get Items");
    let _frame = Frame::new(20, 255, 160, 40, "Focus follow mouse");
    let mut tree = TreeMouseFocus::new(5, 10, 190, 240, "");
    tree.add(&path);

    let mut items = tree.get_items().unwrap();
    items.as_mut_slice()[0].set_label("/");

    let mut tree2 = Tree::new(205, 10, 190, 240, "");
    tree2.set_select_mode(TreeSelect::Multi);
    tree2.add("First");
    tree2.add("First/1st");
    tree2.add("First/2nd/3rd");
    tree2.add("Second");
    tree2.add("Third");

    tree2.set_trigger(fltk::enums::CallbackTrigger::ReleaseAlways);

    wind.make_resizable(true);
    wind.show();

    but.set_callback({
        let tree2 = tree2.clone();
        move |_| match tree2.get_selected_items() {
            None => println!("No items selected"),
            Some(vals) => print!(
                "In total {} items selected:\n{}",
                vals.len(),
                vals.iter()
                    .map(|i| tree2.item_pathname(i).unwrap() + "\n")
                    .collect::<String>()
            ),
        }
    });

    app.run().unwrap();
}
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pub fn label(&self) -> Option<String>

Gets the label of the tree item

Examples found in repository?
examples/tree.rs (line 117)
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    fn new(x: i32, y: i32, width: i32, height: i32, title: &'static str) -> Self {
        let mut t_widget = Tree::new(x, y, width, height, title);
        let previous_focus = Rc::new(RefCell::new(None::<TreeItem>));
        let pfr = Rc::clone(&previous_focus);
        t_widget.set_callback_reason(TreeReason::Selected);
        t_widget.set_callback(|_t| println!("clicked an item"));
        t_widget.handle(move |t, e| match e {
            Event::Move => {
                let (_, mouse_y) = app::event_coords();
                let mut state = State::Undefined;
                let mut pf = pfr.borrow_mut();
                loop {
                    match &*pf {
                        Some(item) => {
                            let item_y = item.y();
                            match state {
                                State::MovingUp => {
                                    if verify_open_till_root(&pf) {
                                        if mouse_y < item_y {
                                            *pf = pf.as_ref().unwrap().prev();
                                            continue;
                                        };
                                        break;
                                    } else {
                                        *pf = pf.as_ref().unwrap().prev();
                                        continue;
                                    }
                                }
                                State::MovingDown => {
                                    if verify_open_till_root(&pf) {
                                        if mouse_y > item_y + item.h() {
                                            *pf = pf.as_ref().unwrap().next();
                                            continue;
                                        };
                                        break;
                                    } else {
                                        *pf = pf.as_ref().unwrap().next();
                                        continue;
                                    }
                                }
                                State::Undefined => {
                                    if mouse_y < item_y {
                                        *pf = pf.as_ref().unwrap().prev();
                                        state = State::MovingUp;
                                        continue;
                                    };
                                    if mouse_y > item_y + item.h() {
                                        *pf = pf.as_ref().unwrap().next();
                                        state = State::MovingDown;
                                        continue;
                                    };
                                    return true; // If in same range, don't update 'previous_focus'
                                }
                            }
                        }
                        // End up here if y is outside tree boundaries, or no tree item is present
                        None => match &state {
                            State::MovingUp | State::MovingDown => return true,
                            State::Undefined => {
                                *pf = t.first();
                                state = State::MovingDown;
                                if pf.is_none() {
                                    return true;
                                }
                                continue;
                            }
                        },
                    };
                }
                if verify_open_till_root(&pf) {
                    t.take_focus().ok();
                    t.set_item_focus(pf.as_ref().unwrap());
                    println!("Set focus to item: {:?}", pf.as_ref().unwrap().label());
                }
                true
            }
            _ => false,
        });
        Self {
            t_widget,
            previous_focus,
        }
    }
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pub fn set_label_font(&mut self, val: Font)

Sets the label’s font

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pub fn label_font(&self) -> Font

Gets the label’s font

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pub fn set_label_size(&mut self, sz: i32)

Sets the label’s size

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pub fn label_size(&self) -> i32

Gets the label’s size

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pub fn set_label_fgcolor(&mut self, val: Color)

Sets the label’s foreground color

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pub fn label_fgcolor(&self) -> Color

Gets the label’s foreground color

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pub fn set_label_fg_color(&mut self, val: Color)

👎Deprecated since 1.2.19: please use set_label_fgcolor instead

Sets the label’s foreground color

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pub fn label_fg_color(&self) -> Color

👎Deprecated since 1.2.19: please use label_fgcolor instead

Gets the label’s foreground color

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pub fn set_label_color(&mut self, val: Color)

Sets the label’s color

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pub fn label_color(&self) -> Color

Gets the label’s color

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pub fn set_label_bgcolor(&mut self, val: Color)

Sets the label’s background color

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pub fn label_bgcolor(&self) -> Color

Gets the label’s foreground color

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pub fn set_widget<W: WidgetExt>(&mut self, val: &W)

Sets the item’s associated widget

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pub fn widget(&self) -> Widget

👎Deprecated since 1.2.18: please use try_widget instead

Gets the item’s associated widget

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pub fn try_widget(&self) -> Option<impl WidgetExt>

Gets the item’s associated widget

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pub fn children(&self) -> i32

Gets the children count

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pub fn child(&self, idx: i32) -> Option<TreeItem>

Gets the child item at idx position

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pub fn has_children(&self) -> bool

Returns whether the item has children

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pub fn find_child(&mut self, name: &str) -> Result<i32, FltkError>

Find a child using its name, returns index result

Errors

Errors on failure to find child

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pub fn remove_child(&mut self, new_label: &str) -> Result<(), FltkError>

Remove child using its name

Errors

Errors on failure to remove child

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pub fn clear_children(&mut self)

Remove all children

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pub fn swap_children( &mut self, a: &TreeItem, b: &TreeItem ) -> Result<(), FltkError>

Swap children a and b

Errors

Errors on failure to swap children

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pub fn find_child_item(&self, name: &str) -> Option<TreeItem>

Find child by name, returns option of the item

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pub fn replace(&mut self, new_item: &TreeItem) -> Option<TreeItem>

Replace a tree item

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pub fn replace_child( &mut self, old_item: &TreeItem, new_item: &TreeItem ) -> Option<TreeItem>

Replace a child

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pub fn deparent(&mut self, index: i32) -> Option<TreeItem>

Deparent a child by index

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pub fn reparent( &mut self, new_child: &TreeItem, index: i32 ) -> Result<(), FltkError>

Reparent a child by index

Errors

Errors on failure to move item

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pub fn move_item(&mut self, to: i32, from: i32) -> Result<(), FltkError>

Move the item ‘from’ to sibling position of ‘to’.

Errors

Errors on failure to move item

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pub fn move_above(&mut self, item: &TreeItem) -> Result<(), FltkError>

Move the current item above the specified item

Errors

Errors on failure to move item

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pub fn move_below(&mut self, item: &TreeItem) -> Result<(), FltkError>

Move the current item below the specified item

Errors

Errors on failure to move item

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pub fn move_into(&mut self, item: &TreeItem, pos: i32) -> Result<(), FltkError>

Parent the current item as a child of the specified item.

Errors

Errors on failure to move item

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pub fn depth(&self) -> i32

Gets the depth of the item

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pub fn prev(&self) -> Option<TreeItem>

Gets the previous item

Examples found in repository?
examples/tree.rs (line 64)
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    fn new(x: i32, y: i32, width: i32, height: i32, title: &'static str) -> Self {
        let mut t_widget = Tree::new(x, y, width, height, title);
        let previous_focus = Rc::new(RefCell::new(None::<TreeItem>));
        let pfr = Rc::clone(&previous_focus);
        t_widget.set_callback_reason(TreeReason::Selected);
        t_widget.set_callback(|_t| println!("clicked an item"));
        t_widget.handle(move |t, e| match e {
            Event::Move => {
                let (_, mouse_y) = app::event_coords();
                let mut state = State::Undefined;
                let mut pf = pfr.borrow_mut();
                loop {
                    match &*pf {
                        Some(item) => {
                            let item_y = item.y();
                            match state {
                                State::MovingUp => {
                                    if verify_open_till_root(&pf) {
                                        if mouse_y < item_y {
                                            *pf = pf.as_ref().unwrap().prev();
                                            continue;
                                        };
                                        break;
                                    } else {
                                        *pf = pf.as_ref().unwrap().prev();
                                        continue;
                                    }
                                }
                                State::MovingDown => {
                                    if verify_open_till_root(&pf) {
                                        if mouse_y > item_y + item.h() {
                                            *pf = pf.as_ref().unwrap().next();
                                            continue;
                                        };
                                        break;
                                    } else {
                                        *pf = pf.as_ref().unwrap().next();
                                        continue;
                                    }
                                }
                                State::Undefined => {
                                    if mouse_y < item_y {
                                        *pf = pf.as_ref().unwrap().prev();
                                        state = State::MovingUp;
                                        continue;
                                    };
                                    if mouse_y > item_y + item.h() {
                                        *pf = pf.as_ref().unwrap().next();
                                        state = State::MovingDown;
                                        continue;
                                    };
                                    return true; // If in same range, don't update 'previous_focus'
                                }
                            }
                        }
                        // End up here if y is outside tree boundaries, or no tree item is present
                        None => match &state {
                            State::MovingUp | State::MovingDown => return true,
                            State::Undefined => {
                                *pf = t.first();
                                state = State::MovingDown;
                                if pf.is_none() {
                                    return true;
                                }
                                continue;
                            }
                        },
                    };
                }
                if verify_open_till_root(&pf) {
                    t.take_focus().ok();
                    t.set_item_focus(pf.as_ref().unwrap());
                    println!("Set focus to item: {:?}", pf.as_ref().unwrap().label());
                }
                true
            }
            _ => false,
        });
        Self {
            t_widget,
            previous_focus,
        }
    }
source

pub fn next(&self) -> Option<TreeItem>

Gets the next item

Examples found in repository?
examples/tree.rs (line 76)
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    fn new(x: i32, y: i32, width: i32, height: i32, title: &'static str) -> Self {
        let mut t_widget = Tree::new(x, y, width, height, title);
        let previous_focus = Rc::new(RefCell::new(None::<TreeItem>));
        let pfr = Rc::clone(&previous_focus);
        t_widget.set_callback_reason(TreeReason::Selected);
        t_widget.set_callback(|_t| println!("clicked an item"));
        t_widget.handle(move |t, e| match e {
            Event::Move => {
                let (_, mouse_y) = app::event_coords();
                let mut state = State::Undefined;
                let mut pf = pfr.borrow_mut();
                loop {
                    match &*pf {
                        Some(item) => {
                            let item_y = item.y();
                            match state {
                                State::MovingUp => {
                                    if verify_open_till_root(&pf) {
                                        if mouse_y < item_y {
                                            *pf = pf.as_ref().unwrap().prev();
                                            continue;
                                        };
                                        break;
                                    } else {
                                        *pf = pf.as_ref().unwrap().prev();
                                        continue;
                                    }
                                }
                                State::MovingDown => {
                                    if verify_open_till_root(&pf) {
                                        if mouse_y > item_y + item.h() {
                                            *pf = pf.as_ref().unwrap().next();
                                            continue;
                                        };
                                        break;
                                    } else {
                                        *pf = pf.as_ref().unwrap().next();
                                        continue;
                                    }
                                }
                                State::Undefined => {
                                    if mouse_y < item_y {
                                        *pf = pf.as_ref().unwrap().prev();
                                        state = State::MovingUp;
                                        continue;
                                    };
                                    if mouse_y > item_y + item.h() {
                                        *pf = pf.as_ref().unwrap().next();
                                        state = State::MovingDown;
                                        continue;
                                    };
                                    return true; // If in same range, don't update 'previous_focus'
                                }
                            }
                        }
                        // End up here if y is outside tree boundaries, or no tree item is present
                        None => match &state {
                            State::MovingUp | State::MovingDown => return true,
                            State::Undefined => {
                                *pf = t.first();
                                state = State::MovingDown;
                                if pf.is_none() {
                                    return true;
                                }
                                continue;
                            }
                        },
                    };
                }
                if verify_open_till_root(&pf) {
                    t.take_focus().ok();
                    t.set_item_focus(pf.as_ref().unwrap());
                    println!("Set focus to item: {:?}", pf.as_ref().unwrap().label());
                }
                true
            }
            _ => false,
        });
        Self {
            t_widget,
            previous_focus,
        }
    }
source

pub fn next_sibling(&self) -> Option<TreeItem>

Gets the next sibling

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pub fn prev_sibling(&self) -> Option<TreeItem>

Gets the previous sibling

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pub fn update_prev_next(&mut self, index: i32)

Update surrounding siblings

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pub fn parent(&self) -> Option<TreeItem>

Return the parent of the item

Examples found in repository?
examples/tree.rs (line 26)
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fn verify_open_till_root(opt: &Option<fltk::tree::TreeItem>) -> bool {
    let mut par = opt.clone();
    loop {
        match par.as_ref().unwrap().parent() {
            Some(p) => {
                if p.is_close() {
                    return false;
                } else {
                    par = Some(p.clone());
                }
            }
            None => return true,
        }
    }
}
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pub fn set_parent(&mut self, val: &TreeItem)

Set the parent of the item

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pub fn tree(&self) -> Option<Tree>

Return the tree of the item

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pub fn open(&mut self)

Open the item exposing all children

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pub fn close(&mut self)

Close the item hiding all children

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pub fn is_open(&self) -> bool

Returns whether an item is open

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pub fn is_close(&self) -> bool

Returns whether an item is closed

Examples found in repository?
examples/tree.rs (line 28)
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fn verify_open_till_root(opt: &Option<fltk::tree::TreeItem>) -> bool {
    let mut par = opt.clone();
    loop {
        match par.as_ref().unwrap().parent() {
            Some(p) => {
                if p.is_close() {
                    return false;
                } else {
                    par = Some(p.clone());
                }
            }
            None => return true,
        }
    }
}
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pub fn open_toggle(&mut self)

Toggle the open state of the item

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pub fn select(&mut self, index: i32)

Select an item at index

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pub fn select_toggle(&mut self)

Toggle the select state of an item

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pub fn select_all(&mut self) -> i32

Select all subitems, returns number of selected items

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pub fn deselect(&mut self)

Deselect an item

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pub fn deselect_all(&mut self) -> i32

Deselect all subitems

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pub fn is_root(&self) -> bool

Returns whether an item is root

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pub fn is_visible(&self) -> bool

Returns whether an item is visible

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pub fn is_active(&self) -> bool

Returns whether an item is active

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pub fn is_activated(&self) -> bool

Returns whether an item is activated

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pub fn deactivate(&mut self)

Deactivate an item

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pub fn activate(&mut self, val: bool)

Activate an item

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pub fn is_selected(&self) -> bool

Returns whether an item is selected

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pub fn was_deleted(&self) -> bool

Check if the tree item was deleted

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pub fn user_icon(&self) -> Option<Box<dyn ImageExt>>

Gets the user icon

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pub fn set_user_icon<Img: ImageExt>(&mut self, image: Option<Img>)

Sets the user icon

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pub fn as_ptr(&self) -> *mut Fl_Tree_Item

Return the internal pointer of the tree item

Trait Implementations§

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impl Clone for TreeItem

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fn clone(&self) -> TreeItem

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for TreeItem

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Iterator for TreeItem

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fn next(&mut self) -> Option<Self::Item>

Gets the next item

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type Item = TreeItem

The type of the elements being iterated over.
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fn next_chunk<const N: usize>( &mut self ) -> Result<[Self::Item; N], IntoIter<Self::Item, N>>where Self: Sized,

🔬This is a nightly-only experimental API. (iter_next_chunk)
Advances the iterator and returns an array containing the next N values. Read more
1.0.0 · source§

fn size_hint(&self) -> (usize, Option<usize>)

Returns the bounds on the remaining length of the iterator. Read more
1.0.0 · source§

fn count(self) -> usizewhere Self: Sized,

Consumes the iterator, counting the number of iterations and returning it. Read more
1.0.0 · source§

fn last(self) -> Option<Self::Item>where Self: Sized,

Consumes the iterator, returning the last element. Read more
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fn advance_by(&mut self, n: usize) -> Result<(), NonZeroUsize>

🔬This is a nightly-only experimental API. (iter_advance_by)
Advances the iterator by n elements. Read more
1.0.0 · source§

fn nth(&mut self, n: usize) -> Option<Self::Item>

Returns the nth element of the iterator. Read more
1.28.0 · source§

fn step_by(self, step: usize) -> StepBy<Self>where Self: Sized,

Creates an iterator starting at the same point, but stepping by the given amount at each iteration. Read more
1.0.0 · source§

fn chain<U>(self, other: U) -> Chain<Self, <U as IntoIterator>::IntoIter>where Self: Sized, U: IntoIterator<Item = Self::Item>,

Takes two iterators and creates a new iterator over both in sequence. Read more
1.0.0 · source§

fn zip<U>(self, other: U) -> Zip<Self, <U as IntoIterator>::IntoIter>where Self: Sized, U: IntoIterator,

‘Zips up’ two iterators into a single iterator of pairs. Read more
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fn intersperse(self, separator: Self::Item) -> Intersperse<Self>where Self: Sized, Self::Item: Clone,

🔬This is a nightly-only experimental API. (iter_intersperse)
Creates a new iterator which places a copy of separator between adjacent items of the original iterator. Read more
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fn intersperse_with<G>(self, separator: G) -> IntersperseWith<Self, G>where Self: Sized, G: FnMut() -> Self::Item,

🔬This is a nightly-only experimental API. (iter_intersperse)
Creates a new iterator which places an item generated by separator between adjacent items of the original iterator. Read more
1.0.0 · source§

fn map<B, F>(self, f: F) -> Map<Self, F>where Self: Sized, F: FnMut(Self::Item) -> B,

Takes a closure and creates an iterator which calls that closure on each element. Read more
1.21.0 · source§

fn for_each<F>(self, f: F)where Self: Sized, F: FnMut(Self::Item),

Calls a closure on each element of an iterator. Read more
1.0.0 · source§

fn filter<P>(self, predicate: P) -> Filter<Self, P>where Self: Sized, P: FnMut(&Self::Item) -> bool,

Creates an iterator which uses a closure to determine if an element should be yielded. Read more
1.0.0 · source§

fn filter_map<B, F>(self, f: F) -> FilterMap<Self, F>where Self: Sized, F: FnMut(Self::Item) -> Option<B>,

Creates an iterator that both filters and maps. Read more
1.0.0 · source§

fn enumerate(self) -> Enumerate<Self>where Self: Sized,

Creates an iterator which gives the current iteration count as well as the next value. Read more
1.0.0 · source§

fn peekable(self) -> Peekable<Self>where Self: Sized,

Creates an iterator which can use the peek and peek_mut methods to look at the next element of the iterator without consuming it. See their documentation for more information. Read more
1.0.0 · source§

fn skip_while<P>(self, predicate: P) -> SkipWhile<Self, P>where Self: Sized, P: FnMut(&Self::Item) -> bool,

Creates an iterator that skips elements based on a predicate. Read more
1.0.0 · source§

fn take_while<P>(self, predicate: P) -> TakeWhile<Self, P>where Self: Sized, P: FnMut(&Self::Item) -> bool,

Creates an iterator that yields elements based on a predicate. Read more
1.57.0 · source§

fn map_while<B, P>(self, predicate: P) -> MapWhile<Self, P>where Self: Sized, P: FnMut(Self::Item) -> Option<B>,

Creates an iterator that both yields elements based on a predicate and maps. Read more
1.0.0 · source§

fn skip(self, n: usize) -> Skip<Self>where Self: Sized,

Creates an iterator that skips the first n elements. Read more
1.0.0 · source§

fn take(self, n: usize) -> Take<Self>where Self: Sized,

Creates an iterator that yields the first n elements, or fewer if the underlying iterator ends sooner. Read more
1.0.0 · source§

fn scan<St, B, F>(self, initial_state: St, f: F) -> Scan<Self, St, F>where Self: Sized, F: FnMut(&mut St, Self::Item) -> Option<B>,

An iterator adapter which, like fold, holds internal state, but unlike fold, produces a new iterator. Read more
1.0.0 · source§

fn flat_map<U, F>(self, f: F) -> FlatMap<Self, U, F>where Self: Sized, U: IntoIterator, F: FnMut(Self::Item) -> U,

Creates an iterator that works like map, but flattens nested structure. Read more
1.29.0 · source§

fn flatten(self) -> Flatten<Self>where Self: Sized, Self::Item: IntoIterator,

Creates an iterator that flattens nested structure. Read more
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fn map_windows<F, R, const N: usize>(self, f: F) -> MapWindows<Self, F, N>where Self: Sized, F: FnMut(&[Self::Item; N]) -> R,

🔬This is a nightly-only experimental API. (iter_map_windows)
Calls the given function f for each contiguous window of size N over self and returns an iterator over the outputs of f. Like slice::windows(), the windows during mapping overlap as well. Read more
1.0.0 · source§

fn fuse(self) -> Fuse<Self>where Self: Sized,

Creates an iterator which ends after the first None. Read more
1.0.0 · source§

fn inspect<F>(self, f: F) -> Inspect<Self, F>where Self: Sized, F: FnMut(&Self::Item),

Does something with each element of an iterator, passing the value on. Read more
1.0.0 · source§

fn by_ref(&mut self) -> &mut Selfwhere Self: Sized,

Borrows an iterator, rather than consuming it. Read more
1.0.0 · source§

fn collect<B>(self) -> Bwhere B: FromIterator<Self::Item>, Self: Sized,

Transforms an iterator into a collection. Read more
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fn collect_into<E>(self, collection: &mut E) -> &mut Ewhere E: Extend<Self::Item>, Self: Sized,

🔬This is a nightly-only experimental API. (iter_collect_into)
Collects all the items from an iterator into a collection. Read more
1.0.0 · source§

fn partition<B, F>(self, f: F) -> (B, B)where Self: Sized, B: Default + Extend<Self::Item>, F: FnMut(&Self::Item) -> bool,

Consumes an iterator, creating two collections from it. Read more
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fn is_partitioned<P>(self, predicate: P) -> boolwhere Self: Sized, P: FnMut(Self::Item) -> bool,

🔬This is a nightly-only experimental API. (iter_is_partitioned)
Checks if the elements of this iterator are partitioned according to the given predicate, such that all those that return true precede all those that return false. Read more
1.27.0 · source§

fn try_fold<B, F, R>(&mut self, init: B, f: F) -> Rwhere Self: Sized, F: FnMut(B, Self::Item) -> R, R: Try<Output = B>,

An iterator method that applies a function as long as it returns successfully, producing a single, final value. Read more
1.27.0 · source§

fn try_for_each<F, R>(&mut self, f: F) -> Rwhere Self: Sized, F: FnMut(Self::Item) -> R, R: Try<Output = ()>,

An iterator method that applies a fallible function to each item in the iterator, stopping at the first error and returning that error. Read more
1.0.0 · source§

fn fold<B, F>(self, init: B, f: F) -> Bwhere Self: Sized, F: FnMut(B, Self::Item) -> B,

Folds every element into an accumulator by applying an operation, returning the final result. Read more
1.51.0 · source§

fn reduce<F>(self, f: F) -> Option<Self::Item>where Self: Sized, F: FnMut(Self::Item, Self::Item) -> Self::Item,

Reduces the elements to a single one, by repeatedly applying a reducing operation. Read more
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fn try_reduce<F, R>( &mut self, f: F ) -> <<R as Try>::Residual as Residual<Option<<R as Try>::Output>>>::TryTypewhere Self: Sized, F: FnMut(Self::Item, Self::Item) -> R, R: Try<Output = Self::Item>, <R as Try>::Residual: Residual<Option<Self::Item>>,

🔬This is a nightly-only experimental API. (iterator_try_reduce)
Reduces the elements to a single one by repeatedly applying a reducing operation. If the closure returns a failure, the failure is propagated back to the caller immediately. Read more
1.0.0 · source§

fn all<F>(&mut self, f: F) -> boolwhere Self: Sized, F: FnMut(Self::Item) -> bool,

Tests if every element of the iterator matches a predicate. Read more
1.0.0 · source§

fn any<F>(&mut self, f: F) -> boolwhere Self: Sized, F: FnMut(Self::Item) -> bool,

Tests if any element of the iterator matches a predicate. Read more
1.0.0 · source§

fn find<P>(&mut self, predicate: P) -> Option<Self::Item>where Self: Sized, P: FnMut(&Self::Item) -> bool,

Searches for an element of an iterator that satisfies a predicate. Read more
1.30.0 · source§

fn find_map<B, F>(&mut self, f: F) -> Option<B>where Self: Sized, F: FnMut(Self::Item) -> Option<B>,

Applies function to the elements of iterator and returns the first non-none result. Read more
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fn try_find<F, R>( &mut self, f: F ) -> <<R as Try>::Residual as Residual<Option<Self::Item>>>::TryTypewhere Self: Sized, F: FnMut(&Self::Item) -> R, R: Try<Output = bool>, <R as Try>::Residual: Residual<Option<Self::Item>>,

🔬This is a nightly-only experimental API. (try_find)
Applies function to the elements of iterator and returns the first true result or the first error. Read more
1.0.0 · source§

fn position<P>(&mut self, predicate: P) -> Option<usize>where Self: Sized, P: FnMut(Self::Item) -> bool,

Searches for an element in an iterator, returning its index. Read more
1.6.0 · source§

fn max_by_key<B, F>(self, f: F) -> Option<Self::Item>where B: Ord, Self: Sized, F: FnMut(&Self::Item) -> B,

Returns the element that gives the maximum value from the specified function. Read more
1.15.0 · source§

fn max_by<F>(self, compare: F) -> Option<Self::Item>where Self: Sized, F: FnMut(&Self::Item, &Self::Item) -> Ordering,

Returns the element that gives the maximum value with respect to the specified comparison function. Read more
1.6.0 · source§

fn min_by_key<B, F>(self, f: F) -> Option<Self::Item>where B: Ord, Self: Sized, F: FnMut(&Self::Item) -> B,

Returns the element that gives the minimum value from the specified function. Read more
1.15.0 · source§

fn min_by<F>(self, compare: F) -> Option<Self::Item>where Self: Sized, F: FnMut(&Self::Item, &Self::Item) -> Ordering,

Returns the element that gives the minimum value with respect to the specified comparison function. Read more
1.0.0 · source§

fn unzip<A, B, FromA, FromB>(self) -> (FromA, FromB)where FromA: Default + Extend<A>, FromB: Default + Extend<B>, Self: Sized + Iterator<Item = (A, B)>,

Converts an iterator of pairs into a pair of containers. Read more
1.36.0 · source§

fn copied<'a, T>(self) -> Copied<Self>where T: 'a + Copy, Self: Sized + Iterator<Item = &'a T>,

Creates an iterator which copies all of its elements. Read more
1.0.0 · source§

fn cloned<'a, T>(self) -> Cloned<Self>where T: 'a + Clone, Self: Sized + Iterator<Item = &'a T>,

Creates an iterator which clones all of its elements. Read more
1.0.0 · source§

fn cycle(self) -> Cycle<Self>where Self: Sized + Clone,

Repeats an iterator endlessly. Read more
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fn array_chunks<const N: usize>(self) -> ArrayChunks<Self, N>where Self: Sized,

🔬This is a nightly-only experimental API. (iter_array_chunks)
Returns an iterator over N elements of the iterator at a time. Read more
1.11.0 · source§

fn sum<S>(self) -> Swhere Self: Sized, S: Sum<Self::Item>,

Sums the elements of an iterator. Read more
1.11.0 · source§

fn product<P>(self) -> Pwhere Self: Sized, P: Product<Self::Item>,

Iterates over the entire iterator, multiplying all the elements Read more
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fn cmp_by<I, F>(self, other: I, cmp: F) -> Orderingwhere Self: Sized, I: IntoIterator, F: FnMut(Self::Item, <I as IntoIterator>::Item) -> Ordering,

🔬This is a nightly-only experimental API. (iter_order_by)
Lexicographically compares the elements of this Iterator with those of another with respect to the specified comparison function. Read more
1.5.0 · source§

fn partial_cmp<I>(self, other: I) -> Option<Ordering>where I: IntoIterator, Self::Item: PartialOrd<<I as IntoIterator>::Item>, Self: Sized,

Lexicographically compares the PartialOrd elements of this Iterator with those of another. The comparison works like short-circuit evaluation, returning a result without comparing the remaining elements. As soon as an order can be determined, the evaluation stops and a result is returned. Read more
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fn partial_cmp_by<I, F>(self, other: I, partial_cmp: F) -> Option<Ordering>where Self: Sized, I: IntoIterator, F: FnMut(Self::Item, <I as IntoIterator>::Item) -> Option<Ordering>,

🔬This is a nightly-only experimental API. (iter_order_by)
Lexicographically compares the elements of this Iterator with those of another with respect to the specified comparison function. Read more
1.5.0 · source§

fn eq<I>(self, other: I) -> boolwhere I: IntoIterator, Self::Item: PartialEq<<I as IntoIterator>::Item>, Self: Sized,

Determines if the elements of this Iterator are equal to those of another. Read more
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fn eq_by<I, F>(self, other: I, eq: F) -> boolwhere Self: Sized, I: IntoIterator, F: FnMut(Self::Item, <I as IntoIterator>::Item) -> bool,

🔬This is a nightly-only experimental API. (iter_order_by)
Determines if the elements of this Iterator are equal to those of another with respect to the specified equality function. Read more
1.5.0 · source§

fn ne<I>(self, other: I) -> boolwhere I: IntoIterator, Self::Item: PartialEq<<I as IntoIterator>::Item>, Self: Sized,

Determines if the elements of this Iterator are not equal to those of another. Read more
1.5.0 · source§

fn lt<I>(self, other: I) -> boolwhere I: IntoIterator, Self::Item: PartialOrd<<I as IntoIterator>::Item>, Self: Sized,

Determines if the elements of this Iterator are lexicographically less than those of another. Read more
1.5.0 · source§

fn le<I>(self, other: I) -> boolwhere I: IntoIterator, Self::Item: PartialOrd<<I as IntoIterator>::Item>, Self: Sized,

Determines if the elements of this Iterator are lexicographically less or equal to those of another. Read more
1.5.0 · source§

fn gt<I>(self, other: I) -> boolwhere I: IntoIterator, Self::Item: PartialOrd<<I as IntoIterator>::Item>, Self: Sized,

Determines if the elements of this Iterator are lexicographically greater than those of another. Read more
1.5.0 · source§

fn ge<I>(self, other: I) -> boolwhere I: IntoIterator, Self::Item: PartialOrd<<I as IntoIterator>::Item>, Self: Sized,

Determines if the elements of this Iterator are lexicographically greater than or equal to those of another. Read more
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fn is_sorted_by<F>(self, compare: F) -> boolwhere Self: Sized, F: FnMut(&Self::Item, &Self::Item) -> Option<Ordering>,

🔬This is a nightly-only experimental API. (is_sorted)
Checks if the elements of this iterator are sorted using the given comparator function. Read more
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fn is_sorted_by_key<F, K>(self, f: F) -> boolwhere Self: Sized, F: FnMut(Self::Item) -> K, K: PartialOrd,

🔬This is a nightly-only experimental API. (is_sorted)
Checks if the elements of this iterator are sorted using the given key extraction function. Read more
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impl PartialEq for TreeItem

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fn eq(&self, other: &Self) -> bool

This method tests for self and other values to be equal, and is used by ==.
1.0.0 · source§

fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Eq for TreeItem

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impl Send for TreeItem

Available on non-crate feature single-threaded only.
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impl Sync for TreeItem

Available on non-crate feature single-threaded only.

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<I> IntoIterator for Iwhere I: Iterator,

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type Item = <I as Iterator>::Item

The type of the elements being iterated over.
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type IntoIter = I

Which kind of iterator are we turning this into?
const: unstable · source§

fn into_iter(self) -> I

Creates an iterator from a value. Read more
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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.