CellBuffer

Struct CellBuffer 

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pub struct CellBuffer {
    pub max_lines: usize,
    pub cur_style: Style,
    pub default_bg: Color,
    pub default_fg: Color,
    /* private fields */
}

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§max_lines: usize§cur_style: Style§default_bg: Color§default_fg: Color

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impl CellBuffer

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pub fn new(max_lines: usize, default_bg: Color, default_fg: Color) -> Self

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pub fn set_style(&mut self, style: Style)

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pub fn push_char(&mut self, ch: char)

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pub fn newline(&mut self)

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pub fn clear_line_right(&mut self)

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pub fn snapshot(&self) -> Vec<Vec<Cell>>

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pub fn set_dimensions(&mut self, cols: usize, rows: usize)

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pub fn take_dirty(&mut self) -> Option<(usize, usize)>

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pub fn take_dirty_areas(&mut self) -> Vec<(usize, usize, usize)>

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pub fn cursor(&self) -> (usize, usize)

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pub fn set_cursor(&mut self, row: usize, col: usize)

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pub fn write_char(&mut self, ch: char)

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pub fn carriage_return(&mut self)

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pub fn line_feed(&mut self)

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pub fn move_cursor_rel(&mut self, drow: isize, dcol: isize)

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pub fn move_cursor_abs(&mut self, row1: usize, col1: usize)

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pub fn clear_eol(&mut self)

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pub fn clear_eol_0(&mut self)

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pub fn clear_eol_1(&mut self)

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pub fn clear_eol_2(&mut self)

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pub fn clear_ed_0(&mut self)

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pub fn clear_ed_1(&mut self)

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pub fn clear_ed_2(&mut self)

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pub fn clear_scrollback(&mut self)

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pub fn insert_blanks(&mut self, count: usize)

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pub fn delete_chars(&mut self, count: usize)

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pub fn insert_lines(&mut self, count: usize)

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pub fn delete_lines(&mut self, count: usize)

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pub fn tab(&mut self)

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pub fn erase_chars(&mut self, count: usize)

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