pub struct Mp4FrameSource<S> {
pub original: S,
pub params: Vec<Bytes>,
pub codec: Fourcc,
pub width: u16,
pub height: u16,
}Fields§
§original: S§params: Vec<Bytes>§codec: Fourcc§width: u16§height: u16Trait Implementations§
Source§impl<S: Clone> Clone for Mp4FrameSource<S>
impl<S: Clone> Clone for Mp4FrameSource<S>
Source§fn clone(&self) -> Mp4FrameSource<S>
fn clone(&self) -> Mp4FrameSource<S>
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl<S: Default> Default for Mp4FrameSource<S>
impl<S: Default> Default for Mp4FrameSource<S>
Source§fn default() -> Mp4FrameSource<S>
fn default() -> Mp4FrameSource<S>
Returns the “default value” for a type. Read more
Source§impl<S: FrameSource> FrameSource for Mp4FrameSource<S>
impl<S: FrameSource> FrameSource for Mp4FrameSource<S>
Source§impl<S: PartialEq> PartialEq for Mp4FrameSource<S>
impl<S: PartialEq> PartialEq for Mp4FrameSource<S>
impl<S> StructuralPartialEq for Mp4FrameSource<S>
Auto Trait Implementations§
impl<S> Freeze for Mp4FrameSource<S>where
S: Freeze,
impl<S> RefUnwindSafe for Mp4FrameSource<S>where
S: RefUnwindSafe,
impl<S> Send for Mp4FrameSource<S>where
S: Send,
impl<S> Sync for Mp4FrameSource<S>where
S: Sync,
impl<S> Unpin for Mp4FrameSource<S>where
S: Unpin,
impl<S> UnwindSafe for Mp4FrameSource<S>where
S: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more