Node

Struct Node 

Source
pub struct Node<T = ()> {
Show 15 fields pub id: NodeId, pub position: Position, pub size: Size, pub data: T, pub node_type: Option<String>, pub selected: bool, pub dragging: bool, pub selectable: bool, pub connectable: bool, pub deletable: bool, pub drag_handle: Option<String>, pub parent_node: Option<NodeId>, pub z_index: Option<i32>, pub hidden: bool, pub measured: Option<Size>, /* private fields */
}
Expand description

Node in a flow graph

Fields§

§id: NodeId§position: Position§size: Size§data: T§node_type: Option<String>§selected: bool§dragging: bool§selectable: bool§connectable: bool§deletable: bool§drag_handle: Option<String>§parent_node: Option<NodeId>§z_index: Option<i32>§hidden: bool§measured: Option<Size>

Implementations§

Source§

impl<T: Clone> Node<T>

Source

pub fn new(id: impl Into<NodeId>, position: Position, data: T) -> Self

Create a new node

Source

pub fn builder(id: impl Into<NodeId>) -> NodeBuilder<T>
where T: Default,

Create a builder for fluent construction

Source

pub fn bounds(&self) -> Rect

Get the bounding rectangle

Source

pub fn center(&self) -> Position

Get the center position

Source

pub fn contains_point(&self, point: Position) -> bool

Check if point is inside the node

Source

pub fn set_position(&mut self, position: Position)

Update position

Source

pub fn set_size(&mut self, size: Size)

Update size

Source

pub fn set_selected(&mut self, selected: bool)

Set selection state

Source

pub fn set_dragging(&mut self, dragging: bool)

Set dragging state

Source

pub fn map_data<U>(self, f: impl FnOnce(T) -> U) -> Node<U>

Convert to a different data type

Source§

impl<T> Node<T>

Source

pub fn add_handle(&mut self, handle: Handle) -> Result<()>

Add a handle to this node

Source

pub fn remove_handle(&mut self, handle_id: &HandleId) -> Result<Handle>

Remove a handle from this node

Source

pub fn get_handle(&self, handle_id: &HandleId) -> Option<&Handle>

Get a handle by ID

Source

pub fn handles(&self) -> &[Handle]

Get all handles on this node

Source

pub fn handle_at_position( &self, point: Position, handle_size: f64, ) -> Option<&Handle>

Find handle at position relative to this node

Source

pub fn source_handles(&self) -> impl Iterator<Item = &Handle>

Get source handles

Source

pub fn target_handles(&self) -> impl Iterator<Item = &Handle>

Get target handles

Source§

impl Node<()>

Source

pub fn simple(id: impl Into<NodeId>, position: Position) -> Self

Create a simple node with default data

Source§

impl<T: Default> Node<T>

Source

pub fn with_default_data(id: impl Into<NodeId>, position: Position) -> Self
where T: Default + Clone,

Create a node with default data

Trait Implementations§

Source§

impl<T: Clone> Clone for Node<T>

Source§

fn clone(&self) -> Node<T>

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl<T: Debug> Debug for Node<T>

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl<T: PartialEq> PartialEq for Node<T>

Source§

fn eq(&self, other: &Node<T>) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
Source§

impl<T> StructuralPartialEq for Node<T>

Auto Trait Implementations§

§

impl<T> Freeze for Node<T>
where T: Freeze,

§

impl<T> RefUnwindSafe for Node<T>
where T: RefUnwindSafe,

§

impl<T> Send for Node<T>
where T: Send,

§

impl<T> Sync for Node<T>
where T: Sync,

§

impl<T> Unpin for Node<T>
where T: Unpin,

§

impl<T> UnwindSafe for Node<T>
where T: UnwindSafe,

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.