#[repr(C)]pub struct RenderPassColorAttachment<TV = Id<TextureView>> {
pub view: TV,
pub depth_slice: Option<u32>,
pub resolve_target: Option<TV>,
pub load_op: LoadOp<Color>,
pub store_op: StoreOp,
}Expand description
Describes a color attachment to a render pass.
Fields§
§view: TVThe view to use as an attachment.
depth_slice: Option<u32>The depth slice index of a 3D view. It must not be provided if the view is not 3D.
resolve_target: Option<TV>The view that will receive the resolved output if multisampling is used.
load_op: LoadOp<Color>Operation to perform to the output attachment at the start of a renderpass.
This must be clear if it is the first renderpass rendering to a swap chain image.
store_op: StoreOpOperation to perform to the output attachment at the end of a renderpass.
Trait Implementations§
Source§impl<TV> Clone for RenderPassColorAttachment<TV>where
TV: Clone,
impl<TV> Clone for RenderPassColorAttachment<TV>where
TV: Clone,
Source§fn clone(&self) -> RenderPassColorAttachment<TV>
fn clone(&self) -> RenderPassColorAttachment<TV>
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl<TV> Debug for RenderPassColorAttachment<TV>where
TV: Debug,
impl<TV> Debug for RenderPassColorAttachment<TV>where
TV: Debug,
Source§impl<TV> PartialEq for RenderPassColorAttachment<TV>where
TV: PartialEq,
impl<TV> PartialEq for RenderPassColorAttachment<TV>where
TV: PartialEq,
Source§fn eq(&self, other: &RenderPassColorAttachment<TV>) -> bool
fn eq(&self, other: &RenderPassColorAttachment<TV>) -> bool
Tests for
self and other values to be equal, and is used by ==.impl<TV> StructuralPartialEq for RenderPassColorAttachment<TV>
Auto Trait Implementations§
impl<TV> Freeze for RenderPassColorAttachment<TV>where
TV: Freeze,
impl<TV> RefUnwindSafe for RenderPassColorAttachment<TV>where
TV: RefUnwindSafe,
impl<TV> Send for RenderPassColorAttachment<TV>where
TV: Send,
impl<TV> Sync for RenderPassColorAttachment<TV>where
TV: Sync,
impl<TV> Unpin for RenderPassColorAttachment<TV>where
TV: Unpin,
impl<TV> UnsafeUnpin for RenderPassColorAttachment<TV>where
TV: UnsafeUnpin,
impl<TV> UnwindSafe for RenderPassColorAttachment<TV>where
TV: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.Source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more