pub enum DrawCommandFamily {
Draw,
DrawIndexed,
DrawMeshTasks,
}Expand description
The type of draw command(indexed or not, or mesh shader)
Variants§
Trait Implementations§
Source§impl Clone for DrawCommandFamily
impl Clone for DrawCommandFamily
Source§fn clone(&self) -> DrawCommandFamily
fn clone(&self) -> DrawCommandFamily
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for DrawCommandFamily
impl Debug for DrawCommandFamily
Source§impl PartialEq for DrawCommandFamily
impl PartialEq for DrawCommandFamily
impl Copy for DrawCommandFamily
impl Eq for DrawCommandFamily
impl StructuralPartialEq for DrawCommandFamily
Auto Trait Implementations§
impl Freeze for DrawCommandFamily
impl RefUnwindSafe for DrawCommandFamily
impl Send for DrawCommandFamily
impl Sync for DrawCommandFamily
impl Unpin for DrawCommandFamily
impl UnsafeUnpin for DrawCommandFamily
impl UnwindSafe for DrawCommandFamily
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
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Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
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if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
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