pub struct CameraResources {
pub camera: Camera,
pub controller: CameraController,
pub uniform: CameraUniform,
pub buffer: Buffer,
pub bind_group: BindGroup,
pub bind_group_layout: BindGroupLayout,
}Fields§
§camera: Camera§controller: CameraController§uniform: CameraUniform§buffer: Buffer§bind_group: BindGroup§bind_group_layout: BindGroupLayoutTrait Implementations§
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impl Freeze for CameraResources
impl !RefUnwindSafe for CameraResources
impl Send for CameraResources
impl Sync for CameraResources
impl Unpin for CameraResources
impl UnsafeUnpin for CameraResources
impl !UnwindSafe for CameraResources
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