pub struct Coords {
pub x: f64,
pub y: f64,
}
Fields§
§x: f64
§y: f64
Trait Implementations§
Source§impl From<ClientRectObject> for Coords
impl From<ClientRectObject> for Coords
Source§fn from(child: ClientRectObject) -> Self
fn from(child: ClientRectObject) -> Self
Converts to this type from the input type.
Source§impl From<ComputePositionReturn> for Coords
impl From<ComputePositionReturn> for Coords
Source§fn from(child: ComputePositionReturn) -> Self
fn from(child: ComputePositionReturn) -> Self
Converts to this type from the input type.
Source§impl From<MiddlewareState> for Coords
impl From<MiddlewareState> for Coords
Source§fn from(child: MiddlewareState) -> Self
fn from(child: MiddlewareState) -> Self
Converts to this type from the input type.
Auto Trait Implementations§
impl Freeze for Coords
impl RefUnwindSafe for Coords
impl Send for Coords
impl Sync for Coords
impl Unpin for Coords
impl UnwindSafe for Coords
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more