ComputePositionConfig

Struct ComputePositionConfig 

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pub struct ComputePositionConfig {
    pub placement: Option<Placement>,
    pub strategy: Option<Strategy>,
    pub middleware: Option<MiddlewareVec>,
}
Expand description

Options for compute_position.

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§placement: Option<Placement>

Where to place the floating element relative to the reference element.

Defaults to Placement::Bottom.

§strategy: Option<Strategy>

The strategy to use when positioning the floating element.

Defaults to Strategy::Absolute.

§middleware: Option<MiddlewareVec>

Vector of middleware objects to modify the positioning or provide data for rendering.

Defaults to an empty vector.

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impl ComputePositionConfig

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pub fn placement(self, value: Placement) -> Self

Set placement option.

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pub fn strategy(self, value: Strategy) -> Self

Set strategy option.

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pub fn middleware(self, value: MiddlewareVec) -> Self

Set middleware option.

Trait Implementations§

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impl Clone for ComputePositionConfig

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fn clone(&self) -> ComputePositionConfig

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Default for ComputePositionConfig

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fn default() -> ComputePositionConfig

Returns the “default value” for a type. Read more

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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