Skip to main content

Middleware

Trait Middleware 

Source
pub trait Middleware<Element: Clone + 'static, Window: Clone + 'static>:
    Clone
    + PartialEq
    + Dyn {
    // Required methods
    fn name(&self) -> &'static str;
    fn compute(
        &self,
        state: MiddlewareState<'_, Element, Window>,
    ) -> MiddlewareReturn;
}
Expand description

Middleware used by compute_position.

Required Methods§

Source

fn name(&self) -> &'static str

The name of this middleware.

Source

fn compute( &self, state: MiddlewareState<'_, Element, Window>, ) -> MiddlewareReturn

Executes this middleware.

Trait Implementations§

Source§

impl<Element: Clone + 'static, Window: Clone + 'static> Clone for Box<dyn Middleware<Element, Window>>

Source§

fn clone(&self) -> Self

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl<Element: Clone + 'static, Window: Clone + 'static> PartialEq for dyn Middleware<Element, Window>

Source§

fn eq(&self, other: &Self) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
Source§

impl<Element: Clone + 'static, Window: Clone + 'static> PartialEq<&Box<dyn Middleware<Element, Window>>> for Box<dyn Middleware<Element, Window>>

Source§

fn eq(&self, other: &&Self) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.

Dyn Compatibility§

This trait is dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety".

Implementations on Foreign Types§

Source§

impl<Element: Clone + 'static, Window: Clone + 'static, Factory: MiddlewareFactory<Element, Window>> Middleware<Element, Window> for Instance<Factory, (Element, Window)>

Source§

fn name(&self) -> &'static str

Source§

fn compute(&self, a1: MiddlewareState<'_, Element, Window>) -> MiddlewareReturn

Implementors§

Source§

impl<Element: Clone + PartialEq + 'static, Window: Clone + PartialEq + 'static> Middleware<Element, Window> for Inline<'static, Element, Window>

Source§

impl<Element: Clone + PartialEq + 'static, Window: Clone + PartialEq + 'static> Middleware<Element, Window> for Shift<'static, Element, Window>

Source§

impl<Element: Clone + PartialEq, Window: Clone + PartialEq> Middleware<Element, Window> for Arrow<'static, Element, Window>

Source§

impl<Element: Clone + PartialEq, Window: Clone + PartialEq> Middleware<Element, Window> for AutoPlacement<'static, Element, Window>

Source§

impl<Element: Clone + PartialEq, Window: Clone + PartialEq> Middleware<Element, Window> for Flip<'static, Element, Window>

Source§

impl<Element: Clone + PartialEq, Window: Clone + PartialEq> Middleware<Element, Window> for Hide<'static, Element, Window>

Source§

impl<Element: Clone + PartialEq, Window: Clone + PartialEq> Middleware<Element, Window> for Offset<'static, Element, Window>

Source§

impl<Element: Clone + PartialEq, Window: Clone + PartialEq> Middleware<Element, Window> for Size<'static, Element, Window>