MatchedRuleList

Struct MatchedRuleList 

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pub struct MatchedRuleList {
    pub rules: Vec<MatchedRule>,
}
Expand description

Represents the matched rule list.

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§rules: Vec<MatchedRule>

The matched rules.

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impl MatchedRuleList

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pub fn new_empty() -> Self

Create an empty list.

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pub fn get_current_font_size<L: LengthNum>( &self, parent_font_size: f32, parent_node_properties: Option<&NodeProperties>, extra_styles: &[PropertyMeta], media_query_status: &MediaQueryStatus<L>, ) -> f32

Calculate the font size.

Some methods like merge_node_properties requires it to resolve em values.

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pub fn merge_node_properties( &self, node_properties: &mut NodeProperties, parent_node_properties: Option<&NodeProperties>, current_font_size: f32, extra_styles: &[PropertyMeta], )

Merge the rule list into specified NodeProperties .

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pub fn for_each_property(&self, f: impl FnMut(&Property, u64))

Iterate properties with weights.

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pub fn animation_name_style_scope(&self) -> Option<NonZeroUsize>

Find the style scope of the rule which contains the applied animation-name property.

This call is designed for the search of keyframes with style scopes. Returns None if there is no animation-name property or it is inside inline styles.

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pub fn fast_hash_value(&self) -> u64

Get a fast hash value of the list.

The hash value can be used to identify the rule list is the same as the other one or not.

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impl Clone for MatchedRuleList

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fn clone(&self) -> MatchedRuleList

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for MatchedRuleList

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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