Trait flo_draw::FloWindowProperties [−][src]
pub trait FloWindowProperties { fn title(&self) -> BindRef<String>; fn size(&self) -> BindRef<(u64, u64)>; fn fullscreen(&self) -> BindRef<bool>; fn has_decorations(&self) -> BindRef<bool>; fn mouse_pointer(&self) -> BindRef<MousePointer>; }
Expand description
Trait implemented by objects that can provide properties for creating/updating a flo_draw window
Window properties are supplied as bindings to make it possible to update them after the window has been created.
Required methods
fn fullscreen(&self) -> BindRef<bool>
fn fullscreen(&self) -> BindRef<bool>
Set to true if the window should be fullscreen
fn has_decorations(&self) -> BindRef<bool>
fn has_decorations(&self) -> BindRef<bool>
Set to true if the window should have decorations
fn mouse_pointer(&self) -> BindRef<MousePointer>
fn mouse_pointer(&self) -> BindRef<MousePointer>
The mouse pointer to show for a window
Implementations on Foreign Types
‘()’ can be used to create a window with the default title
A string can be used to set just the window title