Struct flo_draw::WindowProperties [−][src]
pub struct WindowProperties { pub title: BindRef<String>, pub size: BindRef<(u64, u64)>, pub fullscreen: BindRef<bool>, pub has_decorations: BindRef<bool>, pub mouse_pointer: BindRef<MousePointer>, }
Expand description
The window properties struct provides a copy of all of the bindings for a window, and is a good way to provide custom bindings (for example, if you want to be able to toggle the window betwen fullscreen and a normal display)
Fields
title: BindRef<String>
size: BindRef<(u64, u64)>
fullscreen: BindRef<bool>
has_decorations: BindRef<bool>
mouse_pointer: BindRef<MousePointer>
Implementations
Creates a clone of an object implementing the FloWindowProperties trait
Trait Implementations
Auto Trait Implementations
impl !RefUnwindSafe for WindowProperties
impl Send for WindowProperties
impl Sync for WindowProperties
impl Unpin for WindowProperties
impl !UnwindSafe for WindowProperties
Blanket Implementations
Mutably borrows from an owned value. Read more