Trait flo_canvas::GraphicsPrimitives [−][src]
pub trait GraphicsPrimitives: GraphicsContext { fn rect(&mut self, x1: f32, y1: f32, x2: f32, y2: f32) { ... } fn circle(&mut self, center_x: f32, center_y: f32, radius: f32) { ... } fn bezier_path<TPath: BezierPath>(&mut self, path: &TPath)
where
TPath::Point: Coordinate2D, { ... } fn bezier_curve<TCurve: BezierCurve>(&mut self, curve: &TCurve)
where
TCurve::Point: Coordinate2D, { ... } fn draw_list<'a, DrawIter: 'a + IntoIterator<Item = Draw>>(
&'a mut self,
drawing: DrawIter
) { ... } }
Expand description
GraphicsPrimitives adds new primitives that can be built directly from a graphics context
Provided methods
Draws a rectangle between particular coordinates
Draws a circle at a particular point
fn bezier_path<TPath: BezierPath>(&mut self, path: &TPath) where
TPath::Point: Coordinate2D,
fn bezier_path<TPath: BezierPath>(&mut self, path: &TPath) where
TPath::Point: Coordinate2D,
Draws a bezier path
fn bezier_curve<TCurve: BezierCurve>(&mut self, curve: &TCurve) where
TCurve::Point: Coordinate2D,
fn bezier_curve<TCurve: BezierCurve>(&mut self, curve: &TCurve) where
TCurve::Point: Coordinate2D,
Draws a bezier curve (defined by the BezierCurve trait)
fn draw_list<'a, DrawIter: 'a + IntoIterator<Item = Draw>>(
&'a mut self,
drawing: DrawIter
)
fn draw_list<'a, DrawIter: 'a + IntoIterator<Item = Draw>>(
&'a mut self,
drawing: DrawIter
)
Draws a series of instructions