#[repr(transparent)]pub struct SceneManagerEventType(pub c_uchar);
Expand description
Scene Manager events type
Tuple Fields§
§0: c_uchar
Trait Implementations§
Source§impl Clone for SceneManagerEventType
impl Clone for SceneManagerEventType
Source§fn clone(&self) -> SceneManagerEventType
fn clone(&self) -> SceneManagerEventType
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for SceneManagerEventType
impl Debug for SceneManagerEventType
Source§impl Hash for SceneManagerEventType
impl Hash for SceneManagerEventType
Source§impl PartialEq for SceneManagerEventType
impl PartialEq for SceneManagerEventType
impl Copy for SceneManagerEventType
impl Eq for SceneManagerEventType
impl StructuralPartialEq for SceneManagerEventType
Auto Trait Implementations§
impl Freeze for SceneManagerEventType
impl RefUnwindSafe for SceneManagerEventType
impl Send for SceneManagerEventType
impl Sync for SceneManagerEventType
impl Unpin for SceneManagerEventType
impl UnwindSafe for SceneManagerEventType
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more