#[repr(C)]pub struct SceneManager { /* private fields */ }
Trait Implementations§
Source§impl Clone for SceneManager
impl Clone for SceneManager
Source§fn clone(&self) -> SceneManager
fn clone(&self) -> SceneManager
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for SceneManager
impl Debug for SceneManager
impl Copy for SceneManager
Auto Trait Implementations§
impl Freeze for SceneManager
impl RefUnwindSafe for SceneManager
impl Send for SceneManager
impl Sync for SceneManager
impl Unpin for SceneManager
impl UnwindSafe for SceneManager
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more