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ShotAccumulator

Struct ShotAccumulator 

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pub struct ShotAccumulator {
    pub actor: String,
    pub key: ShotKey,
    /* private fields */
}
Expand description

Collects shot lifecycle events (BallFlight, ClubPath, FaceImpact) and produces a complete ShotData on ShotFinished.

Used by consumers that need all shot fields together (GSPro bridge, web shot cache, UI shot grid). Keyed by (actor, ShotKey).

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§actor: String§key: ShotKey

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impl ShotAccumulator

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pub fn new(actor: String, key: ShotKey) -> Self

Create a new accumulator for a shot trigger.

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pub fn set_ball(&mut self, ball: BallFlight)

Record ball flight data.

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pub fn set_club(&mut self, club: ClubData)

Record club path data.

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pub fn set_impact(&mut self, impact: FaceImpact)

Record face impact data.

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pub fn finish(self) -> Option<ShotData>

Finalize into a ShotData. Returns None if no data arrived at all.

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impl Debug for ShotAccumulator

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

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impl<T> BorrowMut<T> for T
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fn borrow_mut(&mut self) -> &mut T

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

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impl<T, U> TryFrom<U> for T
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type Error = Infallible

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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.