pub struct PlayerInfo {
pub handed: String,
}Expand description
Player info (handedness).
Fields§
§handed: StringTrait Implementations§
Source§impl Clone for PlayerInfo
impl Clone for PlayerInfo
Source§fn clone(&self) -> PlayerInfo
fn clone(&self) -> PlayerInfo
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for PlayerInfo
impl Debug for PlayerInfo
Source§impl<'de> Deserialize<'de> for PlayerInfo
impl<'de> Deserialize<'de> for PlayerInfo
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for PlayerInfo
impl RefUnwindSafe for PlayerInfo
impl Send for PlayerInfo
impl Sync for PlayerInfo
impl Unpin for PlayerInfo
impl UnsafeUnpin for PlayerInfo
impl UnwindSafe for PlayerInfo
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more