pub struct NoData;
Trait Implementations§
Source§impl ComponentId for NoData
impl ComponentId for NoData
Source§fn is_registered_with_world<'a>(_: impl WorldProvider<'a>) -> bool
fn is_registered_with_world<'a>(_: impl WorldProvider<'a>) -> bool
checks if the component is registered with a world.
Source§fn id<'a>(_world: impl WorldProvider<'a>) -> ecs_id_t
fn id<'a>(_world: impl WorldProvider<'a>) -> ecs_id_t
returns the component id registered with a particular world. If the component is not registered, it will register it. Read more
fn register_ctor_hook<'a>(world: impl WorldProvider<'a>)where
Self: Default,
Source§impl ComponentInfo for NoData
impl ComponentInfo for NoData
impl FlecsTrait for NoData
impl TagComponent for NoData
Auto Trait Implementations§
impl Freeze for NoData
impl RefUnwindSafe for NoData
impl Send for NoData
impl Sync for NoData
impl Unpin for NoData
impl UnwindSafe for NoData
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more