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Bytes

Struct Bytes 

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pub struct Bytes;
Available on crate feature flecs_units only.
Expand description

Bytes unit.

Methods from Deref<Target = u64>§

1.43.0 · Source

pub const MIN: u64 = 0

1.43.0 · Source

pub const MAX: u64

1.53.0 · Source

pub const BITS: u32

Trait Implementations§

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impl ComponentId for Bytes

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fn is_registered_with_world<'a>(_: impl WorldProvider<'a>) -> bool

checks if the component is registered with a world.
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fn entity_id<'a>(_world: impl WorldProvider<'a>) -> ecs_id_t

returns the component id registered with a particular world. If the component is not registered, it will register it. Read more
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fn id() -> Id<Self>

utility function to returning an Id object which is used for fn’s that take IntoEntity or IntoId variable
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fn register_ctor_hook<'a>(world: impl WorldProvider<'a>)
where Self: Default,

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impl ComponentInfo for Bytes

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impl Debug for Bytes

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Bytes

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fn default() -> Bytes

Returns the “default value” for a type. Read more
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impl Deref for Bytes

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type Target = u64

The resulting type after dereferencing.
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fn deref(&self) -> &Self::Target

Dereferences the value.
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impl From<Bytes> for Entity

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fn from(_view: Bytes) -> Self

Converts to this type from the input type.
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impl OnComponentRegistration for Bytes

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fn on_component_registration(_world: WorldRef<'_>, _component_id: Entity)

This function is called when a component is first registered. Implementing it allows for custom injectable code to be executed on component registration
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impl PartialEq<Bytes> for u64

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fn eq(&self, _other: &Bytes) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl PartialEq<u64> for Bytes

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fn eq(&self, other: &u64) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl TagComponent for Bytes

Auto Trait Implementations§

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impl Freeze for Bytes

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impl RefUnwindSafe for Bytes

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impl Send for Bytes

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impl Sync for Bytes

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impl Unpin for Bytes

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impl UnsafeUnpin for Bytes

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impl UnwindSafe for Bytes

Blanket Implementations§

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impl<T> AccessArg for T
where T: IntoId, Access: FromAccessArg<T>,

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> ComponentOrPairId for T

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const IS_ENUM: bool = const IS_ENUM: bool = T::IS_ENUM;

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const IS_PAIR: bool = const IS_PAIR: bool = false;

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const IS_FIRST: bool = const IS_FIRST: bool = true;

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type First = T

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type Second = T

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type CastType = T

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fn get_id<'a>(world: impl WorldProvider<'a>) -> u64

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fn name() -> &'static str

Get the symbol name of the component. Read more
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const IS_TAGS: bool = _

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impl<T> DoesNotImpl for T

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const IMPLS: bool = false

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEntity for T
where T: Into<Entity>,

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const IS_TYPED_PAIR: bool = const IS_TYPED_PAIR: bool = false;

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const IS_TYPED: bool = const IS_TYPED: bool = false;

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const IF_ID_IS_DEFAULT: bool = const IF_ID_IS_DEFAULT: bool = false;

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const IS_TYPED_SECOND: bool = const IS_TYPED_SECOND: bool = true;

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const IF_ID_IS_DEFAULT_SECOND: bool = const IF_ID_IS_DEFAULT_SECOND: bool = false;

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const IS_ENUM: bool = const IS_ENUM: bool = false;

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const IS_TYPE_TAG: bool = const IS_TYPE_TAG: bool = false;

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const IS_TYPED_REF: bool = const IS_TYPED_REF: bool = false;

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const IS_TYPED_MUT_REF: bool = const IS_TYPED_MUT_REF: bool = false;

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type CastType = c_void

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type IsTyped = FlecsIsNotTyped

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type IsTag = FlecsIsATag

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fn into_entity<'a>(self, _world: impl WorldProvider<'a>) -> Entity

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impl<T> IntoId for T
where T: InternalIntoEntity,

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const IS_PAIR: bool = const IS_PAIR: bool = T::IS_TYPED_PAIR;

Safety Read more
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const IS_ENUM: bool = const IS_ENUM: bool = <T as InternalIntoEntity>::IS_ENUM;

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const IS_TYPE_TAG: bool = const IS_TYPE_TAG: bool = <T as InternalIntoEntity>::IS_TYPE_TAG;

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const IS_TYPED_REF: bool = const IS_TYPED_REF: bool = <T as InternalIntoEntity>::IS_TYPED_REF;

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const IS_TYPED_MUT_REF: bool = const IS_TYPED_MUT_REF: bool = <T as InternalIntoEntity>::IS_TYPED_MUT_REF;

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type CastType = <T as InternalIntoEntity>::CastType

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fn get_id_second<'a>(self, world: impl WorldProvider<'a>) -> Entity

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impl<P, T> Receiver for P
where P: Deref<Target = T> + ?Sized, T: ?Sized,

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type Target = T

🔬This is a nightly-only experimental API. (arbitrary_self_types)
The target type on which the method may be called.
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impl<T> SingleAccessArg for T

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.