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StoredCombatProfile

Struct StoredCombatProfile 

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pub struct StoredCombatProfile {
    pub combat_target_instance_id: Option<String>,
    pub in_combat: bool,
    pub last_combat_tick: u64,
    pub last_attack_tick: u64,
    pub cooldowns_until_tick: BTreeMap<String, u64>,
    pub auto_attack_enabled: bool,
    pub mainhand_template_id: Option<String>,
    pub worn: Vec<(BodySlot, ItemStack)>,
    pub rotation_presets: Vec<RotationPreset>,
    pub target_slots: Vec<StoredTargetSlot>,
}

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§combat_target_instance_id: Option<String>

Wildlife instance_id (e.g. meadow-rabbits-0), stable across worker restarts.

§in_combat: bool§last_combat_tick: u64§last_attack_tick: u64§cooldowns_until_tick: BTreeMap<String, u64>§auto_attack_enabled: bool§mainhand_template_id: Option<String>

Equipped mainhand weapon template id (plans/26 §C2b).

§worn: Vec<(BodySlot, ItemStack)>

Equipped body-slot items (backpack, belt, future armor), nested contents included (e.g. pouches clipped onto a worn belt). At most one entry per BodySlot.

§rotation_presets: Vec<RotationPreset>

Player-authored rotation library (plans/26 §C3).

§target_slots: Vec<StoredTargetSlot>

Per-target slot state (T1/T2).

Trait Implementations§

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impl Clone for StoredCombatProfile

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fn clone(&self) -> StoredCombatProfile

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for StoredCombatProfile

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for StoredCombatProfile

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for StoredCombatProfile

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl PartialEq for StoredCombatProfile

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fn eq(&self, other: &StoredCombatProfile) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl Serialize for StoredCombatProfile

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for StoredCombatProfile

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.