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Snapshot

Struct Snapshot 

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pub struct Snapshot {
Show 17 fields pub tick: Tick, pub chunk_rev: u64, pub content_rev: u64, pub entities: Vec<EntityState>, pub resource_nodes: Vec<ResourceNodeView>, pub world_width_m: f32, pub world_height_m: f32, pub buildings: Vec<BuildingView>, pub doors: Vec<DoorView>, pub npcs: Vec<NpcView>, pub inventory: Vec<ItemStack>, pub blueprints: Vec<BlueprintView>, pub world_clock: WorldClock, pub terrain_zones: Vec<TerrainZoneView>, pub ground_drops: Vec<GroundDropView>, pub placed_containers: Vec<PlacedContainerView>, pub combat: Option<CombatHud>,
}
Expand description

Full state on region enter or reconnect.

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§tick: Tick§chunk_rev: u64§content_rev: u64

Bumped when blueprints, catalog, segment, or settings reload.

§entities: Vec<EntityState>§resource_nodes: Vec<ResourceNodeView>§world_width_m: f32

Segment play area width in meters (for HUD).

§world_height_m: f32§buildings: Vec<BuildingView>§doors: Vec<DoorView>§npcs: Vec<NpcView>§inventory: Vec<ItemStack>§blueprints: Vec<BlueprintView>§world_clock: WorldClock§terrain_zones: Vec<TerrainZoneView>§ground_drops: Vec<GroundDropView>§placed_containers: Vec<PlacedContainerView>§combat: Option<CombatHud>

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impl Clone for Snapshot

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fn clone(&self) -> Snapshot

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Snapshot

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for Snapshot

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl PartialEq for Snapshot

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fn eq(&self, other: &Snapshot) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl Serialize for Snapshot

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for Snapshot

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.