pub struct PlayerSkills {
pub logging: SkillProgress,
pub mining: SkillProgress,
pub evocation: SkillProgress,
pub swords: SkillProgress,
pub crafting: SkillProgress,
pub cartography: SkillProgress,
}Expand description
Core trained skills shipped at launch (plans/11 §10).
Fields§
§logging: SkillProgress§mining: SkillProgress§evocation: SkillProgress§swords: SkillProgress§crafting: SkillProgress§cartography: SkillProgressTrait Implementations§
Source§impl Clone for PlayerSkills
impl Clone for PlayerSkills
Source§fn clone(&self) -> PlayerSkills
fn clone(&self) -> PlayerSkills
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for PlayerSkills
impl Debug for PlayerSkills
Source§impl Default for PlayerSkills
impl Default for PlayerSkills
Source§impl<'de> Deserialize<'de> for PlayerSkillswhere
PlayerSkills: Default,
impl<'de> Deserialize<'de> for PlayerSkillswhere
PlayerSkills: Default,
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl PartialEq for PlayerSkills
impl PartialEq for PlayerSkills
Source§impl Serialize for PlayerSkills
impl Serialize for PlayerSkills
impl StructuralPartialEq for PlayerSkills
Auto Trait Implementations§
impl Freeze for PlayerSkills
impl RefUnwindSafe for PlayerSkills
impl Send for PlayerSkills
impl Sync for PlayerSkills
impl Unpin for PlayerSkills
impl UnsafeUnpin for PlayerSkills
impl UnwindSafe for PlayerSkills
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more