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NpcPresentationInput

Struct NpcPresentationInput 

Source
pub struct NpcPresentationInput<'a> {
    pub presentation_key: &'a str,
    pub sprite_modes: &'a SpriteModeMap,
    pub sheet_modes: &'a [String],
}
Expand description

Inputs for NPC wildlife presentation (keeps this crate free of sim types).

Fields§

§presentation_key: &'a str

Canonical presentation key (combat, pursue, walking, …).

§sprite_modes: &'a SpriteModeMap§sheet_modes: &'a [String]

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