pub struct SpriteFallback {
pub tile_id: String,
pub mode_id: String,
}Fields§
§tile_id: String§mode_id: StringTrait Implementations§
Source§impl Clone for SpriteFallback
impl Clone for SpriteFallback
Source§fn clone(&self) -> SpriteFallback
fn clone(&self) -> SpriteFallback
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for SpriteFallback
impl Debug for SpriteFallback
Source§impl<'de> Deserialize<'de> for SpriteFallback
impl<'de> Deserialize<'de> for SpriteFallback
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for SpriteFallback
impl RefUnwindSafe for SpriteFallback
impl Send for SpriteFallback
impl Sync for SpriteFallback
impl Unpin for SpriteFallback
impl UnsafeUnpin for SpriteFallback
impl UnwindSafe for SpriteFallback
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more