pub enum ActiveOverlay {
None,
Loadout,
RotationEditor(RotationEditorMode),
Stats,
}Expand description
Which modal overlay is open (if any).
Variants§
None
Loadout
RotationEditor(RotationEditorMode)
Stats
Character sheet (i) — Tab cycles sheet tabs; combat Tab targeting is suppressed.
Trait Implementations§
Source§impl Clone for ActiveOverlay
impl Clone for ActiveOverlay
Source§fn clone(&self) -> ActiveOverlay
fn clone(&self) -> ActiveOverlay
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for ActiveOverlay
Source§impl Debug for ActiveOverlay
impl Debug for ActiveOverlay
Source§impl Default for ActiveOverlay
impl Default for ActiveOverlay
Source§fn default() -> ActiveOverlay
fn default() -> ActiveOverlay
Returns the “default value” for a type. Read more
impl Eq for ActiveOverlay
Source§impl PartialEq for ActiveOverlay
impl PartialEq for ActiveOverlay
impl StructuralPartialEq for ActiveOverlay
Auto Trait Implementations§
impl Freeze for ActiveOverlay
impl RefUnwindSafe for ActiveOverlay
impl Send for ActiveOverlay
impl Sync for ActiveOverlay
impl Unpin for ActiveOverlay
impl UnsafeUnpin for ActiveOverlay
impl UnwindSafe for ActiveOverlay
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.