Struct flashpoint_archive::update::RemoteDeletedGamesRes
source · pub struct RemoteDeletedGamesRes {
pub games: Vec<RemoteDeletedGame>,
}Fields§
§games: Vec<RemoteDeletedGame>Trait Implementations§
source§impl Clone for RemoteDeletedGamesRes
impl Clone for RemoteDeletedGamesRes
source§fn clone(&self) -> RemoteDeletedGamesRes
fn clone(&self) -> RemoteDeletedGamesRes
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for RemoteDeletedGamesRes
impl RefUnwindSafe for RemoteDeletedGamesRes
impl Send for RemoteDeletedGamesRes
impl Sync for RemoteDeletedGamesRes
impl Unpin for RemoteDeletedGamesRes
impl UnwindSafe for RemoteDeletedGamesRes
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit)