Struct flashpoint_archive::game::AdditionalApp
source · pub struct AdditionalApp {
pub id: String,
pub name: String,
pub application_path: String,
pub launch_command: String,
pub auto_run_before: bool,
pub wait_for_exit: bool,
pub parent_game_id: String,
}Fields§
§id: String§name: String§application_path: String§launch_command: String§auto_run_before: bool§wait_for_exit: bool§parent_game_id: StringTrait Implementations§
source§impl Clone for AdditionalApp
impl Clone for AdditionalApp
source§fn clone(&self) -> AdditionalApp
fn clone(&self) -> AdditionalApp
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for AdditionalApp
impl RefUnwindSafe for AdditionalApp
impl Send for AdditionalApp
impl Sync for AdditionalApp
impl Unpin for AdditionalApp
impl UnwindSafe for AdditionalApp
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more