Service

Struct Service 

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pub struct Service<S: State> { /* private fields */ }
Expand description

A service that controls access to some state

Service is a generic wrapper around some state, as well as code that knows how to operate on that state. It processes commands, changes the state based on those command, and produces events that capture these changes. These events are stored, providing a log of all changes to the state, and can be replayed later to re-create the state at any point in time.

The wrapped state must implement State, which defines the type of command that this service processes, and the type of event that captures state changes. It also defines methods that operate on the state, commands, and events.

Implementations of State might also define an extension trait for a specific Service<MyState>, to provide a convenient API to callers.

This design takes inspiration from, and uses the nomenclature of, this article: https://thinkbeforecoding.com/post/2021/12/17/functional-event-sourcing-decider

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impl<S: State> Service<S>

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pub fn new(state: S) -> Self

Create an instance of Service

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pub fn execute(&mut self, command: S::Command, events: &mut Vec<S::Event>)

Execute a command

The command is executed synchronously. When this method returns, the state has been updated and any events have been logged.

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pub fn replay<'event>( state: &mut S, events: impl IntoIterator<Item = &'event S::Event>, )
where <S as State>::Event: 'event,

Replay the provided events on the given state

Trait Implementations§

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impl<S> Default for Service<S>
where S: Default + State,

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl<S: State> Deref for Service<S>

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type Target = S

The resulting type after dereferencing.
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fn deref(&self) -> &Self::Target

Dereferences the value.

Auto Trait Implementations§

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impl<S> Freeze for Service<S>
where S: Freeze,

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impl<S> RefUnwindSafe for Service<S>
where S: RefUnwindSafe,

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impl<S> Send for Service<S>
where S: Send,

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impl<S> Sync for Service<S>
where S: Sync,

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impl<S> Unpin for Service<S>
where S: Unpin,

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impl<S> UnwindSafe for Service<S>
where S: UnwindSafe,

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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impl<T> DowncastSync for T
where T: Any + Send + Sync,

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fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Sync + Send>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<P, T> Receiver for P
where P: Deref<Target = T> + ?Sized, T: ?Sized,

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type Target = T

🔬This is a nightly-only experimental API. (arbitrary_self_types)
The target type on which the method may be called.
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impl<T> Same for T

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type Output = T

Should always be Self
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impl<SS, SP> SupersetOf<SS> for SP
where SS: SubsetOf<SP>,

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fn to_subset(&self) -> Option<SS>

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more
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fn is_in_subset(&self) -> bool

Checks if self is actually part of its subset T (and can be converted to it).
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fn to_subset_unchecked(&self) -> SS

Use with care! Same as self.to_subset but without any property checks. Always succeeds.
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fn from_subset(element: &SS) -> SP

The inclusion map: converts self to the equivalent element of its superset.
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.