Struct fj_kernel::operations::Polygon
source · pub struct Polygon<const D: usize> {
pub face: Face,
pub edges: [Handle<HalfEdge>; D],
pub vertices: [Handle<Vertex>; D],
}Expand description
A polygon
Implementation Note
Currently code that deals with Polygon might assume that the polygon has
no holes. Unless you create a Polygon yourself, or modify a Polygon’s
face field to have interior cycles, this should not affect you.
Fields§
§face: FaceThe face that forms the polygon
edges: [Handle<HalfEdge>; D]The edges of the polygon
vertices: [Handle<Vertex>; D]The vertices of the polygon
Auto Trait Implementations§
impl<const D: usize> !RefUnwindSafe for Polygon<D>
impl<const D: usize> Send for Polygon<D>
impl<const D: usize> Sync for Polygon<D>
impl<const D: usize> Unpin for Polygon<D>
impl<const D: usize> !UnwindSafe for Polygon<D>
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