Struct fj_kernel::algorithms::intersect::HorizontalRayToTheRight
source · pub struct HorizontalRayToTheRight<const D: usize> {
pub origin: Point<D>,
}Expand description
A horizontal ray that goes to the right
For in-kernel use, we don’t need anything more flexible, and being exactly horizontal simplifies some calculations.
Fields§
§origin: Point<D>The point where the ray originates
Implementations§
Trait Implementations§
source§impl<const D: usize> Clone for HorizontalRayToTheRight<D>
impl<const D: usize> Clone for HorizontalRayToTheRight<D>
source§fn clone(&self) -> HorizontalRayToTheRight<D>
fn clone(&self) -> HorizontalRayToTheRight<D>
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moresource§impl<const D: usize> Debug for HorizontalRayToTheRight<D>
impl<const D: usize> Debug for HorizontalRayToTheRight<D>
source§impl<const D: usize> PartialEq<HorizontalRayToTheRight<D>> for HorizontalRayToTheRight<D>
impl<const D: usize> PartialEq<HorizontalRayToTheRight<D>> for HorizontalRayToTheRight<D>
source§fn eq(&self, other: &HorizontalRayToTheRight<D>) -> bool
fn eq(&self, other: &HorizontalRayToTheRight<D>) -> bool
This method tests for
self and other values to be equal, and is used
by ==.impl<const D: usize> Copy for HorizontalRayToTheRight<D>
impl<const D: usize> Eq for HorizontalRayToTheRight<D>
impl<const D: usize> StructuralEq for HorizontalRayToTheRight<D>
impl<const D: usize> StructuralPartialEq for HorizontalRayToTheRight<D>
Auto Trait Implementations§
impl<const D: usize> RefUnwindSafe for HorizontalRayToTheRight<D>
impl<const D: usize> Send for HorizontalRayToTheRight<D>
impl<const D: usize> Sync for HorizontalRayToTheRight<D>
impl<const D: usize> Unpin for HorizontalRayToTheRight<D>
impl<const D: usize> UnwindSafe for HorizontalRayToTheRight<D>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere T: Any,
§fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere SS: SubsetOf<SP>,
§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self from the equivalent element of its
superset. Read more§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self is actually part of its subset T (and can be converted to it).§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset but without any property checks. Always succeeds.§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self to the equivalent element of its superset.