pub struct Surface { /* private fields */ }Expand description
A two-dimensional shape
Implementations§
source§impl Surface
impl Surface
sourcepub fn new(geometry: SurfaceGeometry) -> Self
pub fn new(geometry: SurfaceGeometry) -> Self
Construct an instance of Surface
sourcepub fn geometry(&self) -> SurfaceGeometry
pub fn geometry(&self) -> SurfaceGeometry
Access the surface’s geometry
Trait Implementations§
source§impl From<&Surface> for PartialSurface
impl From<&Surface> for PartialSurface
source§impl Get<Surface> for SurfaceVertex
impl Get<Surface> for SurfaceVertex
source§impl HasPartial for Surface
impl HasPartial for Surface
source§impl Ord for Surface
impl Ord for Surface
source§impl PartialOrd<Surface> for Surface
impl PartialOrd<Surface> for Surface
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
This method tests less than or equal to (for
self and other) and is used by the <=
operator. Read moresource§impl Replace<Surface> for PartialCurve
impl Replace<Surface> for PartialCurve
source§impl Replace<Surface> for PartialHalfEdge
impl Replace<Surface> for PartialHalfEdge
source§impl Replace<Surface> for PartialSurfaceVertex
impl Replace<Surface> for PartialSurfaceVertex
source§impl Replace<Surface> for PartialVertex
impl Replace<Surface> for PartialVertex
source§impl TransformObject for Surface
impl TransformObject for Surface
source§fn transform_with_cache(
self,
transform: &Transform,
_: &mut Service<Objects>,
_: &mut TransformCache
) -> Self
fn transform_with_cache(
self,
transform: &Transform,
_: &mut Service<Objects>,
_: &mut TransformCache
) -> Self
Transform the object using the provided cache
source§fn transform(self, transform: &Transform, objects: &mut Service<Objects>) -> Self
fn transform(self, transform: &Transform, objects: &mut Service<Objects>) -> Self
Transform the object
impl Copy for Surface
impl Eq for Surface
impl StructuralEq for Surface
impl StructuralPartialEq for Surface
Auto Trait Implementations§
impl RefUnwindSafe for Surface
impl Send for Surface
impl Sync for Surface
impl Unpin for Surface
impl UnwindSafe for Surface
Blanket Implementations§
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait. Read more§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait. Read more§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s. Read more§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s. Read more§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self from the equivalent element of its
superset. Read more§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self is actually part of its subset T (and can be converted to it).§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset but without any property checks. Always succeeds.§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self to the equivalent element of its superset.