Struct fj_kernel::objects::GlobalVertex
source · pub struct GlobalVertex { /* private fields */ }Expand description
A vertex, defined in global (3D) coordinates
This struct exists to distinguish between vertices and points at the type level. This is a relevant distinction, as vertices are part of a shape that help define its topology.
Points, on the other hand, might be used to approximate a shape for various purposes, without presenting any deeper truth about the shape’s structure.
Validation
Vertices must be unique within a shape, meaning an identical vertex must not
exist in the same shape. In the context of vertex uniqueness, points that
are close to each other are considered identical. The minimum distance
between distinct vertices can be configured using the respective field in
ValidationConfig.
Implementations§
Trait Implementations§
source§impl Clone for GlobalVertex
impl Clone for GlobalVertex
source§fn clone(&self) -> GlobalVertex
fn clone(&self) -> GlobalVertex
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moresource§impl Debug for GlobalVertex
impl Debug for GlobalVertex
source§impl From<&GlobalVertex> for PartialGlobalVertex
impl From<&GlobalVertex> for PartialGlobalVertex
source§fn from(global_vertex: &GlobalVertex) -> Self
fn from(global_vertex: &GlobalVertex) -> Self
Converts to this type from the input type.
source§impl From<GlobalVertex> for Object<Bare>
impl From<GlobalVertex> for Object<Bare>
source§fn from(object: GlobalVertex) -> Self
fn from(object: GlobalVertex) -> Self
Converts to this type from the input type.
source§impl Get<GlobalVertex> for SurfaceVertex
impl Get<GlobalVertex> for SurfaceVertex
source§fn get(&self) -> Handle<GlobalVertex>
fn get(&self) -> Handle<GlobalVertex>
Access the referenced object
source§impl Get<GlobalVertex> for Vertex
impl Get<GlobalVertex> for Vertex
source§fn get(&self) -> Handle<GlobalVertex>
fn get(&self) -> Handle<GlobalVertex>
Access the referenced object
source§impl HasPartial for GlobalVertex
impl HasPartial for GlobalVertex
source§impl Hash for GlobalVertex
impl Hash for GlobalVertex
source§impl Insert for GlobalVertex
impl Insert for GlobalVertex
source§impl Ord for GlobalVertex
impl Ord for GlobalVertex
source§fn cmp(&self, other: &GlobalVertex) -> Ordering
fn cmp(&self, other: &GlobalVertex) -> Ordering
1.21.0 · source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the maximum of two values. Read more
source§impl PartialEq<GlobalVertex> for GlobalVertex
impl PartialEq<GlobalVertex> for GlobalVertex
source§fn eq(&self, other: &GlobalVertex) -> bool
fn eq(&self, other: &GlobalVertex) -> bool
source§impl PartialOrd<GlobalVertex> for GlobalVertex
impl PartialOrd<GlobalVertex> for GlobalVertex
source§fn partial_cmp(&self, other: &GlobalVertex) -> Option<Ordering>
fn partial_cmp(&self, other: &GlobalVertex) -> Option<Ordering>
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
This method tests less than or equal to (for
self and other) and is used by the <=
operator. Read moresource§impl TransformObject for GlobalVertex
impl TransformObject for GlobalVertex
source§fn transform_with_cache(
self,
transform: &Transform,
_: &mut Service<Objects>,
_: &mut TransformCache
) -> Self
fn transform_with_cache(
self,
transform: &Transform,
_: &mut Service<Objects>,
_: &mut TransformCache
) -> Self
Transform the object using the provided cache
source§fn transform(self, transform: &Transform, objects: &mut Service<Objects>) -> Self
fn transform(self, transform: &Transform, objects: &mut Service<Objects>) -> Self
Transform the object
source§impl Validate for GlobalVertex
impl Validate for GlobalVertex
impl Copy for GlobalVertex
impl Eq for GlobalVertex
impl StructuralEq for GlobalVertex
impl StructuralPartialEq for GlobalVertex
Auto Trait Implementations§
impl RefUnwindSafe for GlobalVertex
impl Send for GlobalVertex
impl Sync for GlobalVertex
impl Unpin for GlobalVertex
impl UnwindSafe for GlobalVertex
Blanket Implementations§
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait. Read more§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait. Read more§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s. Read more§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s. Read more§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self from the equivalent element of its
superset. Read more§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self is actually part of its subset T (and can be converted to it).§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset but without any property checks. Always succeeds.§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self to the equivalent element of its superset.