pub enum RayFaceIntersection {
RayHitsFace,
RayHitsFaceAndAreParallel,
RayHitsEdge(Handle<HalfEdge>),
RayHitsVertex(Handle<Vertex>),
}Expand description
A hit between a ray and a face
Variants§
RayHitsFace
The ray hits the face itself
RayHitsFaceAndAreParallel
The ray is parallel to the face
RayHitsEdge(Handle<HalfEdge>)
The ray hits an edge
RayHitsVertex(Handle<Vertex>)
The ray hits a vertex
Trait Implementations§
source§impl Clone for RayFaceIntersection
impl Clone for RayFaceIntersection
source§fn clone(&self) -> RayFaceIntersection
fn clone(&self) -> RayFaceIntersection
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moresource§impl Debug for RayFaceIntersection
impl Debug for RayFaceIntersection
source§impl PartialEq<RayFaceIntersection> for RayFaceIntersection
impl PartialEq<RayFaceIntersection> for RayFaceIntersection
source§fn eq(&self, other: &RayFaceIntersection) -> bool
fn eq(&self, other: &RayFaceIntersection) -> bool
impl Eq for RayFaceIntersection
impl StructuralEq for RayFaceIntersection
impl StructuralPartialEq for RayFaceIntersection
Auto Trait Implementations§
impl !RefUnwindSafe for RayFaceIntersection
impl Send for RayFaceIntersection
impl Sync for RayFaceIntersection
impl Unpin for RayFaceIntersection
impl !UnwindSafe for RayFaceIntersection
Blanket Implementations§
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait. Read more§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait. Read more§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s. Read more§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s. Read more§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self from the equivalent element of its
superset. Read more§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self is actually part of its subset T (and can be converted to it).§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset but without any property checks. Always succeeds.§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self to the equivalent element of its superset.