pub struct FaceBuilder<'a> {
    pub objects: &'a Objects,
    pub surface: Option<Handle<Surface>>,
    pub exterior: Option<Handle<Cycle>>,
    pub interiors: Vec<Handle<Cycle>>,
    pub color: Option<Color>,
}
Expand description

API for building a Face

Also see Face::builder.

Fields

objects: &'a Objects

The stores that the created objects are put in

surface: Option<Handle<Surface>>

The surface that the Face is defined in

exterior: Option<Handle<Cycle>>

The exterior cycle that bounds the Face on the outside

Must be provided by the caller, directly or using one of the with_ methods, before FaceBuilder::build is called.

interiors: Vec<Handle<Cycle>>

The interior cycles that form holes in the Face

color: Option<Color>

The color of the Face

Implementations

Build the Face with the provided surface

Build the Face with the provided exterior

Build the Face with an exterior polygon from the provided points

Build the Face with the provided interior polygons

Build the Face with an interior polygon from the provided points

Build the Face with the provided color

Construct a polygon from a list of points

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