Struct fj_interop::mesh::Mesh

source ·
pub struct Mesh<V> { /* private fields */ }
Expand description

A triangle mesh

Implementations§

Construct a new instance of Mesh

Add a vertex to the mesh

Examples found in repository?
src/mesh.rs (line 84)
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    pub fn push_triangle(
        &mut self,
        triangle: impl Into<fj_math::Triangle<3>>,
        color: Color,
    ) {
        let triangle = triangle.into();

        for point in triangle.points() {
            self.push_vertex(point);
        }

        self.triangles.push(Triangle {
            inner: triangle,
            color,
        });
    }

Determine whether the mesh contains the provided triangle

Returns true, if a triangle with any combination of the provided points is part of the mesh.

Access the vertices of the mesh

Access the indices of the mesh

Access the triangles of the mesh

Add a triangle to the mesh

Trait Implementations§

Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
Formats the value using the given formatter. Read more
Returns the “default value” for a type. Read more

Auto Trait Implementations§

Blanket Implementations§

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