pub struct Solid { /* private fields */ }
Expand description
A 3-dimensional shape, built from Shell
s. Many Solids will contains only
one shell, but if the Solid contains cavities they will be represented by a
shell each, as well as a shell for the outside.
§Implementation Note
The shells that form the boundaries of the solid must not intersect. This is not currently validated.
Implementations§
Trait Implementations§
Source§impl Approx for &Solid
impl Approx for &Solid
Source§type Approximation = BTreeSet<FaceApprox>
type Approximation = BTreeSet<FaceApprox>
The approximation of the object
Source§type Cache = HalfEdgeApproxCache
type Cache = HalfEdgeApproxCache
The cache used to cache approximation results
Source§fn approx_with_cache(
self,
tolerance: impl Into<Tolerance>,
cache: &mut Self::Cache,
core: &mut Core,
) -> Self::Approximation
fn approx_with_cache( self, tolerance: impl Into<Tolerance>, cache: &mut Self::Cache, core: &mut Core, ) -> Self::Approximation
Approximate the object, using the provided cache Read more
Source§impl BoundingVolume<3> for Solid
impl BoundingVolume<3> for Solid
Source§impl BuildSolid for Solid
impl BuildSolid for Solid
Source§impl Ord for Solid
impl Ord for Solid
Source§impl PartialOrd for Solid
impl PartialOrd for Solid
Source§impl ReplaceCurve for Solid
impl ReplaceCurve for Solid
Source§fn replace_curve(
&self,
original: &Handle<Curve>,
replacement: Handle<Curve>,
core: &mut Core,
) -> ReplaceOutput<Self, Self::BareObject>
fn replace_curve( &self, original: &Handle<Curve>, replacement: Handle<Curve>, core: &mut Core, ) -> ReplaceOutput<Self, Self::BareObject>
Replace the curve
Source§impl ReplaceHalfEdge for Solid
impl ReplaceHalfEdge for Solid
Source§fn replace_half_edge<const N: usize>(
&self,
original: &Handle<HalfEdge>,
replacements: [Handle<HalfEdge>; N],
core: &mut Core,
) -> ReplaceOutput<Self, Self::BareObject>
fn replace_half_edge<const N: usize>( &self, original: &Handle<HalfEdge>, replacements: [Handle<HalfEdge>; N], core: &mut Core, ) -> ReplaceOutput<Self, Self::BareObject>
Replace the half-edge
Source§impl ReplaceVertex for Solid
impl ReplaceVertex for Solid
Source§fn replace_vertex(
&self,
original: &Handle<Vertex>,
replacement: Handle<Vertex>,
core: &mut Core,
) -> ReplaceOutput<Self, Self::BareObject>
fn replace_vertex( &self, original: &Handle<Vertex>, replacement: Handle<Vertex>, core: &mut Core, ) -> ReplaceOutput<Self, Self::BareObject>
Replace the vertex
Source§impl TransformObject for Solid
impl TransformObject for Solid
Source§impl UpdateSolid for Solid
impl UpdateSolid for Solid
Source§fn add_shells<T>(
&self,
shells: impl IntoIterator<Item = T>,
core: &mut Core,
) -> Self
fn add_shells<T>( &self, shells: impl IntoIterator<Item = T>, core: &mut Core, ) -> Self
Add a shell to the solid
Source§impl Validate for Solid
impl Validate for Solid
Source§fn validate(
&self,
config: &ValidationConfig,
errors: &mut Vec<ValidationError>,
geometry: &Geometry,
)
fn validate( &self, config: &ValidationConfig, errors: &mut Vec<ValidationError>, geometry: &Geometry, )
Validate the object
Source§fn validate_and_return_first_error(
&self,
geometry: &Geometry,
) -> Result<(), ValidationError>
fn validate_and_return_first_error( &self, geometry: &Geometry, ) -> Result<(), ValidationError>
Validate the object using default config and return on first error
impl Eq for Solid
impl StructuralPartialEq for Solid
Auto Trait Implementations§
impl Freeze for Solid
impl !RefUnwindSafe for Solid
impl Send for Solid
impl Sync for Solid
impl Unpin for Solid
impl !UnwindSafe for Solid
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Comparable<K> for Q
impl<Q, K> Comparable<K> for Q
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.Source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
Source§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self
from the equivalent element of its
superset. Read moreSource§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self
is actually part of its subset T
(and can be converted to it).Source§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset
but without any property checks. Always succeeds.Source§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self
to the equivalent element of its superset.