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CompressionOptions

Struct CompressionOptions 

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pub struct CompressionOptions { /* private fields */ }
Expand description

Everything about how an image is to be compressed.

use fits_io::image::compression::{Compression, CompressionOptions, Quantize};

// Rice coding, in tiles of 100 by 100 pixels.
let options = CompressionOptions::new(Compression::Rice).with_tile_size(&[100, 100]);

// A floating point image, quantised to a quarter of its own noise.
let lossy = CompressionOptions::new(Compression::Rice)
    .with_quantization(Quantize::NoiseLevel(4.0));

// HCOMPRESS, throwing away the low bits of the transform's coefficients.
let smooth = CompressionOptions::new(Compression::Hcompress { scale: 16 });

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impl CompressionOptions

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pub fn new(compression: Compression) -> Self

Compress with compression, in the convention’s default tiles — one row of the image each — and without quantising.

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pub fn with_tile_size(self, tile: &[u32]) -> Self

Cut the image into tiles of this shape, fastest axis first.

A shape shorter than the image’s axes has the remaining axes tiled one plane at a time. Bigger tiles compress a little better and cost more to read a small part of the image from.

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pub fn with_quantization(self, quantize: Quantize) -> Self

Quantise a floating point image before compressing it.

This has no effect on an image that is already integers.

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pub fn with_dithering(self, quantization: Quantization) -> Self

Which dithering the quantisation uses.

Quantization::SubtractiveDither1 unless this says otherwise, which is what a floating point image usually wants.

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pub fn with_dither_seed(self, seed: i64) -> Self

Where in the dithering sequence the first tile starts, from 1 to 10000.

Two files written from the same data with the same seed come out identical, which is what makes a compressed file reproducible.

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pub fn with_block_size(self, block: usize) -> Self

How many values Rice coding fits its split point to at a time.

Thirty-two unless this says otherwise, which is what the convention’s reference implementation uses.

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pub fn compression(&self) -> Compression

The algorithm the tiles are compressed with.

Trait Implementations§

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impl Clone for CompressionOptions

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fn clone(&self) -> CompressionOptions

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for CompressionOptions

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for CompressionOptions

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl PartialEq for CompressionOptions

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fn eq(&self, other: &CompressionOptions) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl StructuralPartialEq for CompressionOptions

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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where T: ?Sized,

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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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where U: From<T>,

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Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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const ALIGN: usize

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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.