#[non_exhaustive]#[repr(u16)]pub enum PoseExerciseName {
Show 116 variants
AllFours = 0,
AnkleToKnee = 1,
BabyCobra = 2,
Boat = 3,
BoundAngle = 4,
BoundSeatedSingleLegForwardBend = 5,
Bow = 6,
BowedHalfMoon = 7,
Bridge = 8,
Cat = 9,
Chair = 10,
Childs = 11,
Corpse = 12,
CowFace = 13,
Cow = 14,
DevotionalWarrior = 15,
DolphinPlank = 16,
Dolphin = 17,
DownDogKneeToNose = 18,
DownDogSplit = 19,
DownDogSplitOpenHipBentKnee = 20,
DownwardFacingDog = 21,
Eagle = 22,
EasySeated = 23,
ExtendedPuppy = 24,
ExtendedSideAngle = 25,
Fish = 26,
FourLimbedStaff = 27,
FullSplit = 28,
Gate = 29,
HalfChairHalfAnkleToKnee = 30,
HalfMoon = 31,
HeadToKnee = 32,
Heron = 33,
Heros = 34,
HighLunge = 35,
KneesChestChin = 36,
Lizard = 37,
Locust = 38,
LowLunge = 39,
LowLungeTwist = 40,
LowLungeWithKneeDown = 41,
Mermaid = 42,
Mountain = 43,
OneLeggedDownwardFacingPoseOpenHipBentKnee = 44,
OneLeggedPigeon = 45,
PeacefulWarrior = 46,
Plank = 47,
Plow = 48,
ReclinedHandToFoot = 49,
RevolvedHalfMoon = 50,
RevolvedHeadToKnee = 51,
RevolvedTriangle = 52,
RunnersLunge = 53,
SeatedEasySideBend = 54,
SeatedEasyTwist = 55,
SeatedLongLegForwardBend = 56,
SeatedWideLegForwardBend = 57,
ShoulderStand = 58,
SideBoat = 59,
SidePlank = 60,
Sphinx = 61,
SquatOpenArmTwist = 62,
SquatPalmPress = 63,
Staff = 64,
StandingArmsUp = 65,
StandingForwardBendHalfwayUp = 66,
StandingForwardBend = 67,
StandingSideOpener = 68,
StandingSingleLegForwardBend = 69,
StandingSplit = 70,
StandingWideLegForwardBend = 71,
StandingWideLegForwardBendWithTwist = 72,
SupineSpinalTwist = 73,
TableTop = 74,
ThreadTheNeedle = 75,
Thunderbolt = 76,
ThunderboltPoseBothSidesArmStretch = 77,
Tree = 78,
Triangle = 79,
UpDog = 80,
UpwardFacingPlank = 81,
WarriorOne = 82,
WarriorThree = 83,
WarriorTwo = 84,
Wheel = 85,
WideSideLunge = 86,
DeepBreathingWheelchair = 87,
DeepBreathingLowWheelchair = 88,
DeepBreathingMidWheelchair = 89,
DeepBreathingHighWheelchair = 90,
PrayerWheelchair = 91,
OverheadPrayerWheelchair = 92,
CactusWheelchair = 93,
BreathingPunchesWheelchair = 94,
BreathingPunchesExtendedWheelchair = 95,
BreathingPunchesOverheadWheelchair = 96,
BreathingPunchesOverheadAndDownWheelchair = 97,
BreathingPunchesSideWheelchair = 98,
BreathingPunchesExtendedSideWheelchair = 99,
BreathingPunchesOverheadSideWheelchair = 100,
BreathingPunchesOverheadAndDownSideWheelchair = 101,
LeftHandBackWheelchair = 102,
TriangleWheelchair = 103,
ThreadTheNeedleWheelchair = 104,
NeckFlexionAndExtensionWheelchair = 105,
NeckLateralFlexionWheelchair = 106,
SpineFlexionAndExtensionWheelchair = 107,
SpineRotationWheelchair = 108,
SpineLateralFlexionWheelchair = 109,
AlternativeSkiingWheelchair = 110,
ReachForwardWheelchair = 111,
WarriorWheelchair = 112,
ReverseWarriorWheelchair = 113,
DownwardFacingDogToCobra = 114,
SeatedCatCow = 115,
}Variants (Non-exhaustive)§
This enum is marked as non-exhaustive
Non-exhaustive enums could have additional variants added in future. Therefore, when matching against variants of non-exhaustive enums, an extra wildcard arm must be added to account for any future variants.
AllFours = 0
AnkleToKnee = 1
BabyCobra = 2
Boat = 3
BoundAngle = 4
BoundSeatedSingleLegForwardBend = 5
Bow = 6
BowedHalfMoon = 7
Bridge = 8
Cat = 9
Chair = 10
Childs = 11
Corpse = 12
CowFace = 13
Cow = 14
DevotionalWarrior = 15
DolphinPlank = 16
Dolphin = 17
DownDogKneeToNose = 18
DownDogSplit = 19
DownDogSplitOpenHipBentKnee = 20
DownwardFacingDog = 21
Eagle = 22
EasySeated = 23
ExtendedPuppy = 24
ExtendedSideAngle = 25
Fish = 26
FourLimbedStaff = 27
FullSplit = 28
Gate = 29
HalfChairHalfAnkleToKnee = 30
HalfMoon = 31
HeadToKnee = 32
Heron = 33
Heros = 34
HighLunge = 35
KneesChestChin = 36
Lizard = 37
Locust = 38
LowLunge = 39
LowLungeTwist = 40
LowLungeWithKneeDown = 41
Mermaid = 42
Mountain = 43
OneLeggedDownwardFacingPoseOpenHipBentKnee = 44
OneLeggedPigeon = 45
PeacefulWarrior = 46
Plank = 47
Plow = 48
ReclinedHandToFoot = 49
RevolvedHalfMoon = 50
RevolvedHeadToKnee = 51
RevolvedTriangle = 52
RunnersLunge = 53
SeatedEasySideBend = 54
SeatedEasyTwist = 55
SeatedLongLegForwardBend = 56
SeatedWideLegForwardBend = 57
ShoulderStand = 58
SideBoat = 59
SidePlank = 60
Sphinx = 61
SquatOpenArmTwist = 62
SquatPalmPress = 63
Staff = 64
StandingArmsUp = 65
StandingForwardBendHalfwayUp = 66
StandingForwardBend = 67
StandingSideOpener = 68
StandingSingleLegForwardBend = 69
StandingSplit = 70
StandingWideLegForwardBend = 71
StandingWideLegForwardBendWithTwist = 72
SupineSpinalTwist = 73
TableTop = 74
ThreadTheNeedle = 75
Thunderbolt = 76
ThunderboltPoseBothSidesArmStretch = 77
Tree = 78
Triangle = 79
UpDog = 80
UpwardFacingPlank = 81
WarriorOne = 82
WarriorThree = 83
WarriorTwo = 84
Wheel = 85
WideSideLunge = 86
DeepBreathingWheelchair = 87
DeepBreathingLowWheelchair = 88
DeepBreathingMidWheelchair = 89
DeepBreathingHighWheelchair = 90
PrayerWheelchair = 91
OverheadPrayerWheelchair = 92
CactusWheelchair = 93
BreathingPunchesWheelchair = 94
BreathingPunchesExtendedWheelchair = 95
BreathingPunchesOverheadWheelchair = 96
BreathingPunchesOverheadAndDownWheelchair = 97
BreathingPunchesSideWheelchair = 98
BreathingPunchesExtendedSideWheelchair = 99
BreathingPunchesOverheadSideWheelchair = 100
BreathingPunchesOverheadAndDownSideWheelchair = 101
LeftHandBackWheelchair = 102
TriangleWheelchair = 103
ThreadTheNeedleWheelchair = 104
NeckFlexionAndExtensionWheelchair = 105
NeckLateralFlexionWheelchair = 106
SpineFlexionAndExtensionWheelchair = 107
SpineRotationWheelchair = 108
SpineLateralFlexionWheelchair = 109
AlternativeSkiingWheelchair = 110
ReachForwardWheelchair = 111
WarriorWheelchair = 112
ReverseWarriorWheelchair = 113
DownwardFacingDogToCobra = 114
SeatedCatCow = 115
Implementations§
Trait Implementations§
Source§impl Clone for PoseExerciseName
impl Clone for PoseExerciseName
Source§fn clone(&self) -> PoseExerciseName
fn clone(&self) -> PoseExerciseName
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for PoseExerciseName
impl Debug for PoseExerciseName
Source§impl Hash for PoseExerciseName
impl Hash for PoseExerciseName
Source§impl PartialEq for PoseExerciseName
impl PartialEq for PoseExerciseName
Source§fn eq(&self, other: &PoseExerciseName) -> bool
fn eq(&self, other: &PoseExerciseName) -> bool
Tests for
self and other values to be equal, and is used by ==.impl Copy for PoseExerciseName
impl Eq for PoseExerciseName
impl StructuralPartialEq for PoseExerciseName
Auto Trait Implementations§
impl Freeze for PoseExerciseName
impl RefUnwindSafe for PoseExerciseName
impl Send for PoseExerciseName
impl Sync for PoseExerciseName
impl Unpin for PoseExerciseName
impl UnsafeUnpin for PoseExerciseName
impl UnwindSafe for PoseExerciseName
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more